Difference between revisions of "ECS Town Vector. Tourists centre. Casino resort"
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=Casino resort= |
=Casino resort= |
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− | Drawn by Oz |
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{img<nowiki>src=http://www.george.zernebok.net/newgrf/newcargos/img/touristindusrties/touristsresort2.png</nowiki> width= height= align= desc= link= }</center> |
{img<nowiki>src=http://www.george.zernebok.net/newgrf/newcargos/img/touristindusrties/touristsresort2.png</nowiki> width= height= align= desc= link= }</center> |
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Usage|75% |
Usage|75% |
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+ | Growth Factor|85%|| |
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==Stockpile size== |
==Stockpile size== |
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− | ||Level|Tourists |
+ | ||'''Level'''|'''Tourists''' |
− | + | Very low|599 |
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− | + | Low|705 |
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− | + | Normal|829 |
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− | + | High|975 |
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− | + | Very high|1148 |
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− | + | Ultimate|1350|| |
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==Location/Positioning Conditions== |
==Location/Positioning Conditions== |
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+ | *Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed) |
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+ | *Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map) |
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+ | *Build > 31 tiles away from other layout of Tourists centre |
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− | {img<nowiki>src=http://www.george.zernebok.net/newgrf/newcargos/img/touristindusrties/touristsresort2-place.png</nowiki> width= height= align= desc= link= }</center> |
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+ | </center> |
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− | Step|Condition |
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+ | ==Features== |
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− | <center>1</center>|Build > FF FF FF FFh tiles from a specific industry (specified ID) with the same layout (N=FF FF FF FFh forces only one industry of that type on the map) |
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− | <center>2</center>|Build > 31 tiles from same industry (same ID) |
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− | <center>3</center>|disallow in townzones 1-4 |
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− | ==Construction stages== |
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− | Casino resorts have 3 animated construction stages |
+ | Casino resorts have 3 '''animated''' construction stages |
{img<nowiki>src=http://www.george.zernebok.net/newgrf/newcargos/img/touristindusrties/touristsresort2-c1.png</nowiki> width= height= align= desc= link= }</center> |
{img<nowiki>src=http://www.george.zernebok.net/newgrf/newcargos/img/touristindusrties/touristsresort2-c1.png</nowiki> width= height= align= desc= link= }</center> |
Revision as of 19:16, 13 July 2008
Casino resort
Casino resort
Drawn by Oz, improved by George (cc, construction stages)
{imgsrc=http://www.george.zernebok.net/newgrf/newcargos/img/touristindusrties/touristsresort2.png width= height= align= desc= link= }
General data
||Tiles|18
Usage|75%
Growth Factor|85%||
Stockpile size
||Level|Tourists
Very low|599
Low|705
Normal|829
High|975
Very high|1148
Ultimate|1350||
Location/Positioning Conditions
- Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
- Build > 1 tiles from desert tile
- Build <=0 tiles away from water (should be built on coasts)
- Build on terraformed land (certain tiles must be sloped) see image
- Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
- Build > 31 tiles away from other layout of Tourists centre
of Location/Positioning Conditions
Features
Casino resort supports Company Colour. When built by the player during a game, it gets the colour of player's company.
Casino resorts have 3 animated construction stages
{imgsrc=http://www.george.zernebok.net/newgrf/newcargos/img/touristindusrties/touristsresort2-c1.png width= height= align= desc= link= } {imgsrc=http://www.george.zernebok.net/newgrf/newcargos/img/touristindusrties/touristsresort2-c2.png width= height= align= desc= link= } {imgsrc=http://www.george.zernebok.net/newgrf/newcargos/img/touristindusrties/touristsresort2-c3.png width= height= align= desc= link= }