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	<id>https://www.tt-wiki.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Lord+Aro</id>
	<title>TTWiki - User contributions [en-gb]</title>
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	<link rel="alternate" type="text/html" href="https://www.tt-wiki.net/wiki/Special:Contributions/Lord_Aro"/>
	<updated>2026-05-15T12:42:43Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://www.tt-wiki.net/index.php?title=NewCargos&amp;diff=5778</id>
		<title>NewCargos</title>
		<link rel="alternate" type="text/html" href="https://www.tt-wiki.net/index.php?title=NewCargos&amp;diff=5778"/>
		<updated>2011-06-15T14:38:58Z</updated>

		<summary type="html">&lt;p&gt;Lord Aro: tidy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Support new cargo types&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TTDPatch 2.0.1 alpha 56 or later&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Switch==&lt;br /&gt;
&lt;br /&gt;
Configuration file: newcargos on|off&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
This switch enables the installation of new cargo graphics files.&lt;br /&gt;
&lt;br /&gt;
As an extra, this switch increases the maximum amount of cargo that can be present on a station. Without this switch, you can have up to 4,095 units per cargo type; with this switch enabled, the limit is 32,767 units.&lt;br /&gt;
&lt;br /&gt;
There&#039;s also a small limitation: you can&#039;t have more than 12 types of cargo waiting on a single station. Usually people don&#039;t transport that many different types from a single station, so it&#039;s not a big problem. If you hit the limit, however, TTDPatch may remove the type you transported least recently to make space for the new type. This limitation doesn&#039;t apply to acceptance; you can have a station that accepts all 32 cargo types without problems.&lt;br /&gt;
&lt;br /&gt;
This switch does not cooperate well with moreindustriesperclimate, and will disable it when enabled.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WARNING&#039;&#039;&#039;: To allow more cargos, this switch needs to modify some internal structures of TTD. The old structures are automatically upgraded to the new format while loading a savegame, but downgrading isn&#039;t possible. This means, a savegame saved with this switch being on cannot be loaded correctly with an older TTDPatch, or with the switch being disabled.&lt;br /&gt;
&lt;br /&gt;
It&#039;s possible to turn the switch off on savegames that have used it, as long as you make sure no vehicle carries any non-standard cargo types, and all corresponding industries are removed from the map. Otherwise you&#039;ll get some very strange side effects.&lt;br /&gt;
&lt;br /&gt;
If &amp;quot;moreindustriesperclimate&amp;quot; is on, it&#039;ll be deactivated when newcargos is active. Instead of that switch, you can download paper.grf from the TTDPatch New Graphics page, which now does the same thing as a grf file instead of a switch and adds the paper cargo and industries to the temperate climate.&lt;br /&gt;
&lt;br /&gt;
The coding of this feature was started by Marijn Kruisselbrink, but was finished by Csaba Varga.&lt;/div&gt;</summary>
		<author><name>Lord Aro</name></author>
	</entry>
	<entry>
		<id>https://www.tt-wiki.net/index.php?title=Talk:Railway_Dictionary&amp;diff=5487</id>
		<title>Talk:Railway Dictionary</title>
		<link rel="alternate" type="text/html" href="https://www.tt-wiki.net/index.php?title=Talk:Railway_Dictionary&amp;diff=5487"/>
		<updated>2011-06-14T09:59:54Z</updated>

		<summary type="html">&lt;p&gt;Lord Aro: Created page with &amp;quot;I was wondering whether someone (OP prefered) could attempt to import [http://en.wikipedia.org/Template:flagicon] so the flags would (easily) work properly.--~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I was wondering whether someone (OP prefered) could attempt to import [http://en.wikipedia.org/Template:flagicon] so the flags would (easily) work properly.--[[User:Lord Aro|Lord Aro]] 09:59, 14 June 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Lord Aro</name></author>
	</entry>
	<entry>
		<id>https://www.tt-wiki.net/index.php?title=KeepSmallAirports&amp;diff=5486</id>
		<title>KeepSmallAirports</title>
		<link rel="alternate" type="text/html" href="https://www.tt-wiki.net/index.php?title=KeepSmallAirports&amp;diff=5486"/>
		<updated>2011-06-14T09:44:04Z</updated>

		<summary type="html">&lt;p&gt;Lord Aro: tidy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It will always be possible to build small airports.&lt;br /&gt;
&lt;br /&gt;
==Switch==&lt;br /&gt;
Configuration file: keepsmallairport&lt;br /&gt;
&lt;br /&gt;
Command line: -k&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
With this option, you can always build small airports, even if you don&#039;t have any planes that can land there anymore. But at least helicopters can land safely, and it can hold more helicopters than a heliport, as well as being able to service them in the hangar.&lt;br /&gt;
&lt;br /&gt;
Computer players do not get this benefit, because they aren&#039;t smart enough to use it properly. They&#039;d build large planes and try to land them on small airports, causing an untold number of crashes. This option only applies to human players.&lt;br /&gt;
&lt;br /&gt;
Note: In versions of TTDPatch earlier than 2.0 this option affected computer players as well as human players. In the games saved with those versions, computer players will retain the ability to build small airports after 1960 until the end of a month, or forever if the year is already 2050 or later.&lt;/div&gt;</summary>
		<author><name>Lord Aro</name></author>
	</entry>
	<entry>
		<id>https://www.tt-wiki.net/index.php?title=DetailedInformation&amp;diff=5485</id>
		<title>DetailedInformation</title>
		<link rel="alternate" type="text/html" href="https://www.tt-wiki.net/index.php?title=DetailedInformation&amp;diff=5485"/>
		<updated>2011-06-14T09:42:04Z</updated>

		<summary type="html">&lt;p&gt;Lord Aro: tidy. note: unfinished, as it sems the original wiki page was broken&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;What all the custom text entries mean&lt;br /&gt;
&lt;br /&gt;
This section has a list of all entries in &amp;lt;code&amp;gt;ttdpttxt.txt&amp;lt;/code&amp;gt;, with the default values, and what they are used for. You should leave the control codes (a backslash followed by two hexadecimal digits, e.g. \7c) alone, they are place holders for numbers, other text strings or colour or font changes. To put a literal backslash, use two backslashes (\\). \00 marks the end of a string.&lt;br /&gt;
&lt;br /&gt;
;bribetext=&amp;quot;Bribe the local authority\00&amp;quot;: Menu entry in the local authority menu for the bribe option&lt;br /&gt;
&lt;br /&gt;
;bribedesc=&amp;quot;\94\80\n&amp;quot;:&amp;lt;code&amp;gt;&amp;quot;\90 Bribe the local authority to increase your rating, at the risk &amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;quot;of a severe penalty if caught.\n&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;quot; Cost: \7f\00&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Description of the bribe option in the local authority menu&lt;br /&gt;
&lt;br /&gt;
;bribefailed1=&amp;quot;\94Your attempted bribery has been\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;bribefailed2=&amp;quot;\94discovered by a regional investigator.\00&amp;quot;: Both lines of the error message shown when a bribe is denied.&lt;br /&gt;
&lt;br /&gt;
;headingfor=&amp;quot;\95\80, \84\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;headingfordepot1=&amp;quot;\95\80 Train Depot, \84\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;headingfordepot2=&amp;quot;\95\80 Road Depot, \84\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;headingfordepot3=&amp;quot;\95\80 Ship Depot, \84\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;headingfordepot4=&amp;quot;\95\80 Hangar, \84\00&amp;quot;: Used with &amp;quot;showspeed&amp;quot; in the status bar of each vehicle. The first entry is used for stations, the rest for specific types of depots. You can modify the first two entries to show tractive effort and acceleration when the realistic acceleration model is enabled. For details, see [[RealisticAcceleration|Realistic Acceleration]].&lt;br /&gt;
&lt;br /&gt;
;withsignals=&amp;quot;Railroad track with \80 (\80)\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;wplainsignals=&amp;quot;plain signals\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;wpresignals=&amp;quot;pre-signals\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;wpresigexits=&amp;quot;pre-signal exits\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;wprecombined=&amp;quot;combined signals\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;presigautomatic=&amp;quot;automatic\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;presigmanual=&amp;quot;manual\00&amp;quot;: Description of track with signals when using the presignal switches, for the four different kinds of signals possible, as well as whether they were set automatically or manually.&lt;br /&gt;
&lt;br /&gt;
;vehmulttoolow1=&amp;quot;\94Warning&amp;lt;nowiki&amp;gt;&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt;&amp;lt;/nowiki&amp;gt; Game saved with veh. multiplier \7e.\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;vehmulttoolow2=&amp;quot;\94Removed \7e vehicles in \7e consists and \7e special objects.\00&amp;quot;: Error message shown when a savegame is loaded that had a &amp;quot;morevehicles&amp;quot; setting larger than the current setting. See [[IncreasedNumberOfVehicles|Increased Number of Vehicles]].&lt;br /&gt;
&lt;br /&gt;
;rchunknotloaded1=&amp;quot;\94Warning&amp;lt;nowiki&amp;gt;&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt;&amp;lt;/nowiki&amp;gt; Game uses some features of\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;rchunknotloaded2=&amp;quot;\94TTDPatch that are disabled or not present in this version. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Data may be lost.\00&amp;quot;: Error message shown when a savegame is loaded that requires certain switches to be enabled. It is not easily possible to tell which switches these are, unfortunately. As of version 2.0, this message is shown when the savegame contains extended town data but they&#039;re not enabled in TTDPatch. See [[MoreTownStatistics|More Town Statistics]].&lt;br /&gt;
&lt;br /&gt;
;loadgame=&amp;quot;Load game\00&amp;quot;: Load menu item in the disk menu&lt;br /&gt;
&lt;br /&gt;
;gotodepot=&amp;quot;Go to \80\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;gotodepotonly=&amp;quot;Service at \80\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;gototraindepot=&amp;quot;\80 Train Depot\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;gotoroaddepot=&amp;quot;\80 Road Depot\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;gotoshipdepot=&amp;quot;\80 Ship Depot\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;gotoairdepot=&amp;quot;\80 Hangar\00&amp;quot;: Display of depots in vehicle orders with the &amp;quot;gotodepot&amp;quot; switch.&lt;br /&gt;
&lt;br /&gt;
;cannotcheat=&amp;quot;\94Cannot carry out sign cheat action\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;cheatinvalidparm=&amp;quot;\94Invalid parameter\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;cheatunknown=&amp;quot;\94Unknown sign cheat\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;cheatobsolete1=&amp;quot;\94Note&amp;lt;nowiki&amp;gt;&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt;&amp;lt;/nowiki&amp;gt; Cht: \80 is obsolete.\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;cheatobsolete2=&amp;quot;\94Use Cht&amp;lt;nowiki&amp;gt;&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt;&amp;lt;/nowiki&amp;gt; \80 instead.\00&amp;quot;: Various error messages about sign cheats.&lt;br /&gt;
&lt;br /&gt;
;managedby1=&amp;quot; (temp. Player 1)\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;managedby2=&amp;quot; (temp. Player 2)\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;manage=&amp;quot;\98Manage\00&amp;quot;: Display of current player status and the &amp;quot;manage&amp;quot; button in the player info window when using the subsidiary management feature.&lt;br /&gt;
&lt;br /&gt;
;newwagoninfo=&amp;quot;\98Cost&amp;lt;nowiki&amp;gt;&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt;&amp;lt;/nowiki&amp;gt; \7f Weight: \7ct\n&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Capacity: \80\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;railwaywagon=&amp;quot;railroad wagon\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;monorailwagon=&amp;quot;monorail wagon\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;maglevwagon=&amp;quot;maglev wagon\00&amp;quot;: Description of wagons when they become newly available.&lt;br /&gt;
&lt;br /&gt;
;rvweightinfo=&amp;quot;\98Weight&amp;lt;nowiki&amp;gt;&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt;&amp;lt;/nowiki&amp;gt; \95\7c.\7dt  \98Power: \95\7chp \80\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;rvweightpurchasewindow=&amp;quot;\98Cost&amp;lt;nowiki&amp;gt;&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt;&amp;lt;/nowiki&amp;gt; \8a\7f\98  Speed: \8a\84\n&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;\98Running Cost: \8a\7f/yr\n&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;\98Power: \8a\7chp\98 Weight: \8a\7d.\7dt\n&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;\98Capacity: \8a\80\n&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;\98Designed: \8a\7e\98  Life: \8a\7c years\n&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;\98Max. Reliability: \8a\7d%\00&amp;quot;: Description of road vehicle stats when using realistic acceleration, first in the vehicle info window, then the purchase window.&lt;br /&gt;
&lt;br /&gt;
;grfloaderror=&amp;quot;\94Error loading new graphics&amp;lt;nowiki&amp;gt;&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;toomanysprites=&amp;quot;\94More sprites than specified (file \80).\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;outofmemory=&amp;quot;\94Out of memory (file \80).\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;wronggrfversion=&amp;quot;\94Wrong .grf version (file \80).\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;toomanyspritestotal=&amp;quot;\94Cannot load more sprites (from file \80).\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;filenotfound=&amp;quot;\94File \&amp;quot;\80\&amp;quot; not found.\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;invalidsprite=&amp;quot;\94File \&amp;quot;\80\&amp;quot; has invalid sprite #\7c.\00&amp;quot;: Error messages shown when loading new graphics fails.&lt;br /&gt;
&lt;br /&gt;
;elecrailconstitle=&amp;quot;\94Electrified Railroad Construction\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;elecrailconsmenu=&amp;quot;Electr. railroad construction\00&amp;quot;: Construction menu entry and window title for electrified railroad construction.&lt;br /&gt;
&lt;br /&gt;
;ufodestroyed=&amp;quot;\98\0f&#039;UFO&#039; destroyed in huge explosion near \80!\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;lmilloutoftrees=&amp;quot;\98\0f\80 \80 ran out of nearby trees!\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;eurointroduced=&amp;quot;\98\0fMonetary union!\n\n&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;European countries switch from national currencies to Euro!\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;aircraftcleared=&amp;quot;\98\0fRemnants of the recent plane crash have been cleared from \80!\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;zeppelincleared=&amp;quot;\98\0fRemnants of the recent Zeppelin crash have been cleared from \80!\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;traincleared=&amp;quot;\98\0fRemnants of the recent train crash have been cleared near \80!\00&amp;quot;: News messages about various events.&lt;br /&gt;
&lt;br /&gt;
;curr_HUF=&amp;quot;Hungarian Forint (Ft)\00\00\00\00\00\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;curr_PLN=&amp;quot;Polish Zloty (zl)\00\00\00\00\00\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;curr_ATS=&amp;quot;Austrian Shilling (ATS)\00\00\00\00\00\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;curr_BEF=&amp;quot;Belgian Franc (BEF)\00\00\00\00\00\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;curr_DKK=&amp;quot;Danish Krone (DKK)\00\00\00\00\00\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;curr_FIM=&amp;quot;Finnish Markka (FIM)\00\00\00\00\00\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;curr_GRD=&amp;quot;Greek Drachma (GRD)\00\00\00\00\00\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;curr_CHF=&amp;quot;Swiss Franc (CHF)\00\00\00\00\00\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;curr_NLG=&amp;quot;Dutch Guilder (NLG)\00\00\00\00\00\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;curr_ITL=&amp;quot;Italian Lira (ITL)\00\00\00\00\00\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;curr_SEK=&amp;quot;Swedish Krona (SEK)\00\00\00\00\00\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;curr_RUB=&amp;quot;Russian Rubel (RUB)\00\00\00\00\00\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;curr_EUR=&amp;quot;Euro (\9e)\00\00\00\00\00\00&amp;quot;: Definition of new currencies, see the next section for details.&lt;br /&gt;
&lt;br /&gt;
;townlastmonthaccepted=&amp;quot;\98Cargo accepted last month at all stations&amp;lt;nowiki&amp;gt;&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;\00&amp;quot;: Display of more town statistics using &amp;quot;moretownstats&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
;endofsharedorders=&amp;quot;\01\0a- - End of shared orders - -\00&amp;quot;: End of a shared order list.&lt;br /&gt;
&lt;br /&gt;
;hotkeylistdos=&amp;quot;x   !@#$t%1234567890-=\1e\\\00&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
;hotkeylistwin=&amp;quot;x   !@#$t%1234567890-=`\\\00&amp;quot;: List of new hotkeys for the DOS and Windows version. The first four characters are reserved. After this follow six characters which toggle display options, and finally 14 characters for the fourteen construction items in the railway construction menu. If the second character (the first after the &amp;quot;x&amp;quot;) is a question mark &amp;quot;?&amp;quot;, it will turn on the key code display, meaning that every time you press a key in TTD, it will display what key it thinks that was, so that you can find out what character to use in the hotkey list. Note that the control codes are not placeholders here, but keycodes.&lt;/div&gt;</summary>
		<author><name>Lord Aro</name></author>
	</entry>
	<entry>
		<id>https://www.tt-wiki.net/index.php?title=ExtraDynamite&amp;diff=5484</id>
		<title>ExtraDynamite</title>
		<link rel="alternate" type="text/html" href="https://www.tt-wiki.net/index.php?title=ExtraDynamite&amp;diff=5484"/>
		<updated>2011-06-14T09:33:15Z</updated>

		<summary type="html">&lt;p&gt;Lord Aro: tidy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Allows the removal of more city roads and bridges.&lt;br /&gt;
&lt;br /&gt;
==Switch==&lt;br /&gt;
Configuration file: extradynamite&lt;br /&gt;
&lt;br /&gt;
Command line: -D&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
This switch makes your dynamite more powerful. With it, you can remove more things from the map:&lt;br /&gt;
*All of the city roads, even those that the city normally forbids you to destroy&lt;br /&gt;
*City bridges, if your rating is at least &amp;quot;excellent&amp;quot;&lt;br /&gt;
*Bridges and tunnels owned by nobody (which happens when they are built in the scenario editor)&lt;br /&gt;
*Your company statues&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;forbidden&amp;quot; roads are the ones that connect to more than one other piece of road, i.e. the middle piece in a longer street or intersections. You can also remove city bridges as well as bridges and tunnels owned by nobody else.&lt;br /&gt;
&lt;br /&gt;
You can remove the forbidden roads if your rating is at least &amp;quot;mediocre&amp;quot;, otherwise the city will refuse to let you bring dynamite anywhere near the roads.&lt;br /&gt;
&lt;br /&gt;
Of course, going against the local authorities&#039; wishes does not exactly endear you to them. In fact, your rating will go down by an amount equivalent to the removal of a few trees if you destroy a road that is not an end piece, and by even more if you destroy a city bridge. So you should only do this if you must, and try to remove as few forbidden roads as possible by carefully planning ahead what you want to tear down.&lt;/div&gt;</summary>
		<author><name>Lord Aro</name></author>
	</entry>
	<entry>
		<id>https://www.tt-wiki.net/index.php?title=FindLostWagons&amp;diff=5483</id>
		<title>FindLostWagons</title>
		<link rel="alternate" type="text/html" href="https://www.tt-wiki.net/index.php?title=FindLostWagons&amp;diff=5483"/>
		<updated>2011-06-14T09:29:21Z</updated>

		<summary type="html">&lt;p&gt;Lord Aro: tidy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Find wagons that are in a depot but not visible in the list.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
Cht: FindLostWagons&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Occasionally (perhaps due to a bug in TTDPatch) some wagons in a depot are not shown in the depot window. This means that the depot looks empty, but cannot be removed.&lt;br /&gt;
&lt;br /&gt;
With this cheat, the wagons should become visible again.&lt;/div&gt;</summary>
		<author><name>Lord Aro</name></author>
	</entry>
	<entry>
		<id>https://www.tt-wiki.net/index.php?title=TTDPatch&amp;diff=5482</id>
		<title>TTDPatch</title>
		<link rel="alternate" type="text/html" href="https://www.tt-wiki.net/index.php?title=TTDPatch&amp;diff=5482"/>
		<updated>2011-06-14T09:27:48Z</updated>

		<summary type="html">&lt;p&gt;Lord Aro: tidy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What does it do?==&lt;br /&gt;
TTDPatch is a unoffical patch that modifies the way [[TransportTycoonDeluxe|Transport Tycoon Deluxe]] works.&lt;br /&gt;
&lt;br /&gt;
It offers many improvements in gameplay and offers a different way of experiencing TTD and it fixes bugs as well.&lt;br /&gt;
&lt;br /&gt;
==Is it a cheat?==&lt;br /&gt;
Yes, as it changes a lot of aspects of the gameplay, but has so many other improvements you don&#039;t need to fear using it. Everything can be customized via TheConfig, so you can disable sign cheats as example or make them cost money.&lt;br /&gt;
&lt;br /&gt;
==Who made it?==&lt;br /&gt;
TTDPatch was originally written by Josef Drexler, but today PatchTeam supports it. Many people have their own versions, for testing new features, etc. These experimental releases are only some of the PatchVersions available, and should be used with caution.&lt;br /&gt;
&lt;br /&gt;
==Is it free?==&lt;br /&gt;
Josef Drexler released TTDPatch under the GPL licence.&lt;/div&gt;</summary>
		<author><name>Lord Aro</name></author>
	</entry>
</feed>