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	<id>https://www.tt-wiki.net/index.php?action=history&amp;feed=atom&amp;title=Camera_Angles</id>
	<title>Camera Angles - Revision history</title>
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	<updated>2026-05-17T08:19:55Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://www.tt-wiki.net/index.php?title=Camera_Angles&amp;diff=7920&amp;oldid=prev</id>
		<title>Maquinista at 00:31, 13 October 2011</title>
		<link rel="alternate" type="text/html" href="https://www.tt-wiki.net/index.php?title=Camera_Angles&amp;diff=7920&amp;oldid=prev"/>
		<updated>2011-10-13T00:31:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:31, 13 October 2011&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;
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  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You&#039;ll know you have it right because the grid in 3dsm will resemble the isometric terrain layout in Locomotion.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You&#039;ll know you have it right because the grid in 3dsm will resemble the isometric terrain layout in Locomotion.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
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  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Locomotion development]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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&lt;/table&gt;</summary>
		<author><name>Maquinista</name></author>
	</entry>
	<entry>
		<id>https://www.tt-wiki.net/index.php?title=Camera_Angles&amp;diff=4749&amp;oldid=prev</id>
		<title>Orudge: 7 revisions</title>
		<link rel="alternate" type="text/html" href="https://www.tt-wiki.net/index.php?title=Camera_Angles&amp;diff=4749&amp;oldid=prev"/>
		<updated>2011-06-13T17:43:16Z</updated>

		<summary type="html">&lt;p&gt;7 revisions&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The camera should be set up in Orthographic Projection.  It should be aimed at the origin, from 45 degrees to the left, 45 degrees to the front, and 30 degrees up.&lt;br /&gt;
&lt;br /&gt;
You&amp;#039;ll know you have it right because the grid in 3dsm will resemble the isometric terrain layout in Locomotion.&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: auto; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[_pw9_]&lt;/div&gt;</summary>
		<author><name>Orudge</name></author>
	</entry>
	<entry>
		<id>https://www.tt-wiki.net/index.php?title=Camera_Angles&amp;diff=4747&amp;oldid=prev</id>
		<title>Orudge: Reverted edits by Apedizivif (Talk) to last version by Celine</title>
		<link rel="alternate" type="text/html" href="https://www.tt-wiki.net/index.php?title=Camera_Angles&amp;diff=4747&amp;oldid=prev"/>
		<updated>2010-12-07T17:35:16Z</updated>

		<summary type="html">&lt;p&gt;Reverted edits by &lt;a href=&quot;/wiki/Special:Contributions/Apedizivif&quot; title=&quot;Special:Contributions/Apedizivif&quot;&gt;Apedizivif&lt;/a&gt; (&lt;a href=&quot;/index.php?title=User_talk:Apedizivif&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:Apedizivif (page does not exist)&quot;&gt;Talk&lt;/a&gt;) to last version by &lt;a href=&quot;/index.php?title=User:Celine&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User:Celine (page does not exist)&quot;&gt;Celine&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The camera should be set up in Orthographic Projection.  It should be aimed at the origin, from 45 degrees to the left, 45 degrees to the front, and 30 degrees up. [http://www.jouercasino.eu jeux casino] - [http://www.top-poker.fr jeux poker]&lt;br /&gt;
&lt;br /&gt;
You&amp;#039;ll know you have it right because the grid in 3dsm will resemble the isometric terrain layout in Locomotion.&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow: auto; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[_pw9_]&lt;br /&gt;
&lt;br /&gt;
[http://nvnv2006.com/ nvnv]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Orudge</name></author>
	</entry>
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