<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-GB">
	<id>https://www.tt-wiki.net/index.php?action=history&amp;feed=atom&amp;title=Variable%3Asprites</id>
	<title>Variable:sprites - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.tt-wiki.net/index.php?action=history&amp;feed=atom&amp;title=Variable%3Asprites"/>
	<link rel="alternate" type="text/html" href="https://www.tt-wiki.net/index.php?title=Variable:sprites&amp;action=history"/>
	<updated>2026-05-18T07:11:47Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://www.tt-wiki.net/index.php?title=Variable:sprites&amp;diff=5164&amp;oldid=prev</id>
		<title>Orudge: 16 revisions</title>
		<link rel="alternate" type="text/html" href="https://www.tt-wiki.net/index.php?title=Variable:sprites&amp;diff=5164&amp;oldid=prev"/>
		<updated>2011-06-13T17:45:01Z</updated>

		<summary type="html">&lt;p&gt;16 revisions&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:45, 13 June 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en-GB&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Orudge</name></author>
	</entry>
	<entry>
		<id>https://www.tt-wiki.net/index.php?title=Variable:sprites&amp;diff=5163&amp;oldid=prev</id>
		<title>Orudge: Reverted edits by Apedizivif (Talk) to last version by Repiv</title>
		<link rel="alternate" type="text/html" href="https://www.tt-wiki.net/index.php?title=Variable:sprites&amp;diff=5163&amp;oldid=prev"/>
		<updated>2010-12-07T17:35:17Z</updated>

		<summary type="html">&lt;p&gt;Reverted edits by &lt;a href=&quot;/wiki/Special:Contributions/Apedizivif&quot; title=&quot;Special:Contributions/Apedizivif&quot;&gt;Apedizivif&lt;/a&gt; (&lt;a href=&quot;/index.php?title=User_talk:Apedizivif&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:Apedizivif (page does not exist)&quot;&gt;Talk&lt;/a&gt;) to last version by &lt;a href=&quot;/wiki/User:Repiv&quot; title=&quot;User:Repiv&quot;&gt;Repiv&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This is an array with variables about sprites&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;numdir&amp;#039;&amp;#039;&amp;#039; = Amount of sprites used for the direction&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;field_1&amp;#039;&amp;#039;&amp;#039; = Amount of sprites used for the direction on slopes&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;field_2&amp;#039;&amp;#039;&amp;#039; = Number of movement frames&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;vehtype&amp;#039;&amp;#039;&amp;#039; = Number of cargo loading frames&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;numunits&amp;#039;&amp;#039;&amp;#039; = Number of cargo sprites = (number of cargo types)*(vehtype-1)+1 (?)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;field_5&amp;#039;&amp;#039;&amp;#039; = Number of banking frames (only 1 and 3 valid; Vehicles with 3 are 25% faster in corners)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;bogeypos&amp;#039;&amp;#039;&amp;#039; = Half the length of the sprite/vehicle, that means: 2*value = distance between the preceding and the succeeding (coupled) vehicle (where size of one tile = 128).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;flags[array]&amp;#039;&amp;#039;&amp;#039; = See below&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;spritenum&amp;#039;&amp;#039;&amp;#039; = always 0 for all vehicles&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flags Array====&lt;br /&gt;
&lt;br /&gt;
A number of flags for the sprites:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;hassprites&amp;#039;&amp;#039;&amp;#039; = If it has sprites&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;bit_1&amp;#039;&amp;#039;&amp;#039; = The vehicle is symmetrical (and has only half of the direction sprites set in numdirs).&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;bit_3&amp;#039;&amp;#039;&amp;#039; = The vehicle has sprites for normal slopes.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;bit_4&amp;#039;&amp;#039;&amp;#039; = The vehicle has sprites for steep slopes.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;reversed&amp;#039;&amp;#039;&amp;#039; = The vehicle has brake lights.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;bit_6&amp;#039;&amp;#039;&amp;#039; = Insted of a movement animation, individual frames are shown depending on the speed of the vehicle. This is used to make Jet- and Hydrofoil foilborne.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Orudge</name></author>
	</entry>
</feed>