Difference between revisions of "LandGen:Alpha"

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'''''New Terrain Generator Control'''''
 
   
 
=Terrain Generator Control Cheat=
 
=Terrain Generator Control Cheat=
   
Change the parameters for the new terrain generator (Enable with [[ExperimentalFeatures:Alpha#New_Terrain_Generator|experimentalfeatures.newterraingen]])
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Change the parameters for the new terrain generator (Enable with [[ExperimentalFeatures:Alpha#New_Terrain_Generator| experimentalfeatures.newterraingen]])
   
-=Usage=-
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==Usage==
   
Cht: ))LandGen[[]]LandGen[[ <delta-height> <water> <roughness>
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Cht: ))LandGen[[]]LandGen[[ <delta-height> <water> <roughness>
   
-=Description=-
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==Description==
   
 
This cheat sets the three parameters for the new terrain generator. This cheat takes effect the next time you generate a random terrain. The three parameters are as follows:
 
This cheat sets the three parameters for the new terrain generator. This cheat takes effect the next time you generate a random terrain. The three parameters are as follows:
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As long as the first number is not too large, and the second one is larger than the first, you get decent landscapes.
 
As long as the first number is not too large, and the second one is larger than the first, you get decent landscapes.
   
-=Examples=-
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==Examples==
   
 
<pre>Cht: ))LandGen[[]]LandGen[[ 10 60 140</pre>
 
<pre>Cht: ))LandGen[[]]LandGen[[ 10 60 140</pre>

Revision as of 11:25, 15 June 2011


Terrain Generator Control Cheat

Change the parameters for the new terrain generator (Enable with experimentalfeatures.newterraingen)

Usage

Cht: ))LandGen[[]]LandGen[[ <delta-height> <water> <roughness>

Description

This cheat sets the three parameters for the new terrain generator. This cheat takes effect the next time you generate a random terrain. The three parameters are as follows:

Delta-height controls how mountainous the terrain will be, with larger numbers meaning more mountainous.

Water controls how much water will appear on the map, with larger numbers meaning more water.

Roughness controls how rough the landscape will be, with larger numbers generating a rougher map. The maximum value is 255.

As long as the first number is not too large, and the second one is larger than the first, you get decent landscapes.

Examples

Cht: ))LandGen[[]]LandGen[[ 10 60 140

Seems quite a nice island generator -- m3henry.

(Decreasing the 60 will tend towards a few large islands, while increasing it will tend towards many small islands.)