Difference between revisions of "MoreTransparencyOptions:Alpha"

From TTWiki
Jump to navigationJump to search
 
Line 14: Line 14:
 
-=Description=-
 
-=Description=-
   
This switch replaces the "Transparent buildings" menu option with one that opens a toolbar that can set the transparency for many different classes of TTD objects (including trees, stations, depots, town buildings, houses, industries, and objects) independently.
+
This switch replaces the "Transparent buildings" menu option with one that opens a toolbar that can set transparency and invisibility for many different classes of TTD objects (including trees, stations, depots, town buildings, houses, industries, and objects) independently.
   
  +
Except for the right-most, each button cycles normal->transparent->invisible->normal for the objects it controls. The last one toggles whether or not one-way road indicators are hidden when the road-building toolbar is closed.
http://wiki.ttdpatch.net/85670%7D%0Asrc=http://www.tt-forums.net/download/file.php?id=85670
 
   
  +
Each of the settings can be locked or unlocked by control-clicking on the corresponding button. Unlocked settings will be toggled between current and normal with the <nowiki><nowiki>[t]</nowiki></nowiki> key, while locked settings can only be changed by using the GUI.
The right-most button toggles whether or not trees will be drawn when transparent. Be careful when building with trees hidden; towns don't like tree removal any better just because you can't see the trees.
 
  +
 
Be careful when building with trees invisible; towns don't like tree removal any better just because you can't see the trees.
   
 
This feature was contributed by Dale ))McCoy[[]]McCoy[[. The transparent-tree hiding code was contributed by Pikka.
 
This feature was contributed by Dale ))McCoy[[]]McCoy[[. The transparent-tree hiding code was contributed by Pikka.

Revision as of 16:02, 21 March 2008

More Transparency Options

Enables more transparency options

2.6 alpha 0 r1826 or later

-=Switch=-

Configuration file: moretransopts on|off

Command line: -ZH

-=Description=-

This switch replaces the "Transparent buildings" menu option with one that opens a toolbar that can set transparency and invisibility for many different classes of TTD objects (including trees, stations, depots, town buildings, houses, industries, and objects) independently.

Except for the right-most, each button cycles normal->transparent->invisible->normal for the objects it controls. The last one toggles whether or not one-way road indicators are hidden when the road-building toolbar is closed.

Each of the settings can be locked or unlocked by control-clicking on the corresponding button. Unlocked settings will be toggled between current and normal with the <nowiki>[t]</nowiki> key, while locked settings can only be changed by using the GUI.

Be careful when building with trees invisible; towns don't like tree removal any better just because you can't see the trees.

This feature was contributed by Dale ))McCoy[[]]McCoy[[. The transparent-tree hiding code was contributed by Pikka.