Difference between revisions of "Tutorials"

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m (Let's just speak of incomplete for the NFO tutorial. It hasn't been "under actual construction" for years now.)
(fixed link to debugging tools)
 
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* [[NFOTutorial|NFO Tutorial]]: How to make NewGRFs using NFO (incomplete)
 
* [[NFOTutorial|NFO Tutorial]]: How to make NewGRFs using NFO (incomplete)
 
* [[NMLTutorial|NML Tutorial]]: How to make NewGRFs using the NewGRF Meta Language (NML)
 
* [[NMLTutorial|NML Tutorial]]: How to make NewGRFs using the NewGRF Meta Language (NML)
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* [http://www.tt-forums.net/viewtopic.php?f=26&t=62069 Station Tutorial]: Complete tutorial on station coding from scratch in NFO.
   
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* [[Releasing a NewGRF]]: How to release your NewGRF to the public once you made one.
   
 
== General sprite drawing ==
 
== General sprite drawing ==
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* [[GraphicsTutorial]]: How to draw new 8bpp graphics sprites
 
* [[GraphicsTutorial]]: How to draw new 8bpp graphics sprites
 
* [[Creating_new_Sprites_with_3dsMax|Using 3dsmax]]: Creating sprites using 3DSMax (aimed at Locomotion currently)
 
* [[Creating_new_Sprites_with_3dsMax|Using 3dsmax]]: Creating sprites using 3DSMax (aimed at Locomotion currently)
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== Debugging NewGRFs ==
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* [http://wiki.openttd.org/NewGRF_Debugging Debugging tools] in OpenTTD

Latest revision as of 20:41, 25 February 2013

Playing OpenTTD and TTDPatch


Coding NewGRFs for OpenTTD and TTDPatch

  • NFO Tutorial: How to make NewGRFs using NFO (incomplete)
  • NML Tutorial: How to make NewGRFs using the NewGRF Meta Language (NML)
  • Station Tutorial: Complete tutorial on station coding from scratch in NFO.

General sprite drawing

Debugging NewGRFs