Difference between revisions of "ECS Town Vector. Tourists centre. Casino resort"
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+ | {| style="width: 100%;" border="1" |
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+ | |- valign="top" |
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+ | | style="width: 33%;" | << [[ECS Town Vector. Tourists centre. Watch Tower]] || align="center" style="width: 34%;"| [[ECS Town Vector. Tourists centre]] || align="right" style="width: 33%;"| [[ECS Town Vector. Factory]] >> |
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+ | |} |
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+ | __TOC__ |
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==General data== |
==General data== |
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− | Drawn by Oz, improved by George ( |
+ | Drawn by Oz, improved by George (company colours, animated construction stages) |
[[File:Ecs_touristindusrties_touristsresort1.png]][[File:Ecs_touristindusrties_touristsresort2.png]] |
[[File:Ecs_touristindusrties_touristsresort1.png]][[File:Ecs_touristindusrties_touristsresort2.png]] |
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+ | Based on [http://www.caminoreal.com/english/Micrositio/index.php?id=8 Camino Real Acapulco Diamante, Acapulco, Mexico] |
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+ | |||
+ | [[File:EcsCaminoReal.jpg|512px]] |
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*Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map) |
*Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map) |
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*Build > 31 tiles away from other layout of Tourists centre |
*Build > 31 tiles away from other layout of Tourists centre |
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+ | When built by the player during a game, the Casino resort will be in company colours of the builder. When generated by the game or built while in the scenario editor, the Casino resort will pick up the colour randomly. |
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[[ECS Vectors. Location/Positioning Conditions| Description of Location/Positioning Conditions]] |
[[ECS Vectors. Location/Positioning Conditions| Description of Location/Positioning Conditions]] |
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==Features== |
==Features== |
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− | Casino resort supports |
+ | The Casino resort supports company colours. |
− | Casino |
+ | The Casino resort has 3 '''animated''' construction stages |
[[File:Ecs_touristindusrties_touristsresort1-c1.png]][[File:Ecs_touristindusrties_touristsresort2-c1.png]] |
[[File:Ecs_touristindusrties_touristsresort1-c1.png]][[File:Ecs_touristindusrties_touristsresort2-c1.png]] |
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[[File:Ecs_touristindusrties_touristsresort1-c3.png]][[File:Ecs_touristindusrties_touristsresort2-c3.png]] |
[[File:Ecs_touristindusrties_touristsresort1-c3.png]][[File:Ecs_touristindusrties_touristsresort2-c3.png]] |
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Latest revision as of 17:54, 1 July 2011
<< ECS Town Vector. Tourists centre. Watch Tower | ECS Town Vector. Tourists centre | ECS Town Vector. Factory >> |
General data
Drawn by Oz, improved by George (company colours, animated construction stages)
Based on Camino Real Acapulco Diamante, Acapulco, Mexico
Tiles | 18 |
Usage | 75% |
Growth Factor | 85% |
Stockpile size
Level | Tourists |
---|---|
Very low | 599 |
Low | 705 |
Normal | 829 |
High | 975 |
Very high | 1148 |
Ultimate | 1350 |
Location/Positioning Conditions
- Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
- Build > 1 tiles from desert tile
- Build <=0 tiles away from water (should be built on coasts)
- Build on terraformed land (certain tiles must be sloped) see image
- Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
- Build > 31 tiles away from other layout of Tourists centre
When built by the player during a game, the Casino resort will be in company colours of the builder. When generated by the game or built while in the scenario editor, the Casino resort will pick up the colour randomly.
Description of Location/Positioning Conditions
Features
The Casino resort supports company colours.
The Casino resort has 3 animated construction stages