Difference between revisions of "ECS Town Vector. Tourists centre. NeuSchwanstein Castle"

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[[Category:ECS Vectors Tourist Industries]][[Category:ECS Town Vector]]
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{| style="width: 100%;" border="1"
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| style="width: 33%;" | << [[ECS Town Vector. Tourists centre]] || align="center" style="width: 34%;"| [[ECS Town Vector. Tourists centre]] || align="right" style="width: 33%;"| [[ECS Town Vector. Tourists centre. Goodrich Castle]] >>
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__TOC__
 
==General data==
 
==General data==
   
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* Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
 
* Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
 
* Build > 31 tiles away from other layout of Tourists centre
 
* Build > 31 tiles away from other layout of Tourists centre
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When built by the player during a game, the NeuSchwanstein Castle will be in company colours of the builder. When generated by the game or built while in the scenario editor, the NeuSchwanstein Castle will be Black or Brown.
   
 
[[ECS Vectors. Location/Positioning Conditions| Description of Location/Positioning Conditions]]
 
[[ECS Vectors. Location/Positioning Conditions| Description of Location/Positioning Conditions]]
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==Features==
 
==Features==
   
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The NeuSchwanstein Castle is covered with snow when located above snow line. The NeuSchwanstein Castle supports company colours.
Supports snow, different trees for different landscapes, company colours.
 
   
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The NeuSchwanstein Castle supports industry animation.
When built by the player during a game, the roofs will be in Company Colours of the builder. When generated by the game or built while in the scenario editor, the roofs will be Black or Brown.
 
 
Supports industry animation.
 
   
 
[[File:Ecs_touristindusrties_castlewithanimation.png]]
 
[[File:Ecs_touristindusrties_castlewithanimation.png]]
 
[[Category:ECS Vectors Tourist Industries]]
 

Latest revision as of 17:42, 1 July 2011

<< ECS Town Vector. Tourists centre ECS Town Vector. Tourists centre ECS Town Vector. Tourists centre. Goodrich Castle >>

General data

Drawn by George, help by Oz, Zimmlock (road to entrance, shadows)

Ecs touristindusrties neuschwansteincastle-black.png Ecs touristindusrties neuschwansteincastle-brownsnowed.png Ecs touristindusrties neuschwansteincastle.png

Based on Schloß Neuschwanstein, Schwangau, Germany

Ecs touristindusrties Castle Neuschwanstein.jpg

Tiles 31
Usage 81%
Growth Factor 70%

Stockpile size

Level Tourists
Very low 422
Low 603
Normal 862
High 1231
Very high 1759
Ultimate 2513

Location/Positioning Conditions

  • Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
  • Build > 3 tiles away from desert tile
  • Build on terraformed land (certain tiles must be sloped) see image
  • Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
  • Build > 31 tiles away from other layout of Tourists centre

When built by the player during a game, the NeuSchwanstein Castle will be in company colours of the builder. When generated by the game or built while in the scenario editor, the NeuSchwanstein Castle will be Black or Brown.

Description of Location/Positioning Conditions

Ecs touristindusrties neuschwansteincastle-place.png

Features

The NeuSchwanstein Castle is covered with snow when located above snow line. The NeuSchwanstein Castle supports company colours.

The NeuSchwanstein Castle supports industry animation.

Ecs touristindusrties castlewithanimation.png