Difference between revisions of "MapRefresh"
From TTWiki
Jump to navigationJump to searchm (2 revisions) |
m (Bot: Automated text replacement (--= +==)) |
||
| Line 1: | Line 1: | ||
| − | '''''Set the rate at which the map window is refreshed.''''' |
||
=Map Refresh= |
=Map Refresh= |
||
| Line 8: | Line 7: | ||
'''2.0.1 alpha 10 or later''' |
'''2.0.1 alpha 10 or later''' |
||
| − | + | ==Switch== |
|
| − | Configuration file: maprefresh on|off| |
+ | Configuration file: maprefresh on|off|<refresh> |
Command line: -YR |
Command line: -YR |
||
| − | + | ==Description== |
|
| − | Normally, TTD refreshes the map windows every 64 |
+ | Normally, TTD refreshes the map windows every 64 "ticks" of the simulation engine, which is approximately every 2 seconds. With this switch, you can choose the number of ticks between map updates, as low as 1 tick per update (the default with "maprefresh on"). Low numbers use a lot of CPU though, so only use them if you have a fast computer. |
This feature was contributed by Csaba Varga. |
This feature was contributed by Csaba Varga. |
||
Revision as of 11:17, 15 June 2011
Map Refresh
Set the rate at which the map window is refreshed.
2.0.1 alpha 10 or later
Switch
Configuration file: maprefresh on|off|<refresh>
Command line: -YR
Description
Normally, TTD refreshes the map windows every 64 "ticks" of the simulation engine, which is approximately every 2 seconds. With this switch, you can choose the number of ticks between map updates, as low as 1 tick per update (the default with "maprefresh on"). Low numbers use a lot of CPU though, so only use them if you have a fast computer.
This feature was contributed by Csaba Varga.