MapRefresh: Difference between revisions

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'''''Set the rate at which the map window is refreshed.'''''

=Map Refresh=

Set the rate at which the map window is refreshed.
Set the rate at which the map window is refreshed.


'''2.0.1 alpha 10 or later'''
'''2.0.1 alpha 10 or later'''


-=Switch=-
==Switch==


Configuration file: maprefresh on|off|<refresh>
Configuration file: maprefresh on|off|<refresh>


Command line: -YR
Command line: -YR


-=Description=-
==Description==


Normally, TTD refreshes the map windows every 64 &quot;ticks&quot; of the simulation engine, which is approximately every 2 seconds. &nbsp;With this switch, you can choose the number of ticks between map updates, as low as 1 tick per update (the default with &quot;maprefresh on&quot;). &nbsp;Low numbers use a lot of CPU though, so only use them if you have a fast computer.
Normally, TTD refreshes the map windows every 64 "ticks" of the simulation engine, which is approximately every 2 seconds. With this switch, you can choose the number of ticks between map updates, as low as 1 tick per update (the default with "maprefresh on"). Low numbers use a lot of CPU though, so only use them if you have a fast computer.


This feature was contributed by Csaba Varga.
This feature was contributed by Csaba Varga.
[[Category:Patches]][[Category:Interface Patches]][[Category:TTDPatch]][[Category:TTDPatch Manual]]

Latest revision as of 14:17, 18 June 2011

Set the rate at which the map window is refreshed.

2.0.1 alpha 10 or later

Switch

Configuration file: maprefresh on|off|<refresh>

Command line: -YR

Description

Normally, TTD refreshes the map windows every 64 "ticks" of the simulation engine, which is approximately every 2 seconds. With this switch, you can choose the number of ticks between map updates, as low as 1 tick per update (the default with "maprefresh on"). Low numbers use a lot of CPU though, so only use them if you have a fast computer.

This feature was contributed by Csaba Varga.