MapRefresh: Difference between revisions
Jump to navigation
Jump to search
Content deleted Content added
m 2 revisions |
Reformat and update |
||
| (One intermediate revision by one other user not shown) | |||
| Line 1: | Line 1: | ||
'''''Set the rate at which the map window is refreshed.''''' |
|||
=Map Refresh= |
|||
Set the rate at which the map window is refreshed. |
Set the rate at which the map window is refreshed. |
||
'''2.0.1 alpha 10 or later''' |
'''2.0.1 alpha 10 or later''' |
||
==Switch== |
|||
Configuration file: maprefresh on|off| |
Configuration file: maprefresh on|off|<refresh> |
||
Command line: -YR |
Command line: -YR |
||
==Description== |
|||
Normally, TTD refreshes the map windows every 64 |
Normally, TTD refreshes the map windows every 64 "ticks" of the simulation engine, which is approximately every 2 seconds. With this switch, you can choose the number of ticks between map updates, as low as 1 tick per update (the default with "maprefresh on"). Low numbers use a lot of CPU though, so only use them if you have a fast computer. |
||
This feature was contributed by Csaba Varga. |
This feature was contributed by Csaba Varga. |
||
[[Category:Patches]][[Category:Interface Patches]][[Category:TTDPatch]][[Category:TTDPatch Manual]] |
|||
Latest revision as of 14:17, 18 June 2011
Set the rate at which the map window is refreshed.
2.0.1 alpha 10 or later
Switch
Configuration file: maprefresh on|off|<refresh>
Command line: -YR
Description
Normally, TTD refreshes the map windows every 64 "ticks" of the simulation engine, which is approximately every 2 seconds. With this switch, you can choose the number of ticks between map updates, as low as 1 tick per update (the default with "maprefresh on"). Low numbers use a lot of CPU though, so only use them if you have a fast computer.
This feature was contributed by Csaba Varga.