ECSTVTCNeuSchwansteinCastle: Difference between revisions

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=Neu Schwanstein Castle=
=Neu Schwanstein Castle=


Drawn by George
Drawn by George, help by Oz, Zimmlock (entrance, shadows)

Help by Oz, Zimmlock (entrance, shadows)


</center>
</center>
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Usage|81%
Usage|81%


Growth Factor|70%||Supports snow, different trees for different landscapes, company colours.
Growth Factor|70%||

When built by the player during a game, the roofs will be in Company Colours of the builder. When generated by the game or built while in the scenario editor, the roofs will be Black or Brown.


==Stockpile size==
==Stockpile size==


||Level|Tourists
||'''Level'''|'''Tourists'''


Very low|422
Very low|422
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==Location/Positioning Conditions==
==Location/Positioning Conditions==
*Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
*Build &gt; 3 tiles from desert tile
*Build on terraformed land (certain tiles must be sloped) see image
*Build &gt; FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
*Build &gt; 31 tiles away from other layout of Tourists centre


[http://wiki.ttdpatch.net/tiki-index.php?page=LocationConditions|Description of Location/Positioning Conditions]
step|Condition


==Features==
<center>1</center>|Build &gt; FF FF FF FFh tiles from a specific industry (ID 06 - Tourists centre) with the same layout (FF FF FF FFh forces only one specific industry building per map)


Supports snow, different trees for different landscapes, company colours.
<center>2</center>|Build &gt; 31 tiles from different buildings of same industry type (ID 06 - Tourists centre)


When built by the player during a game, the roofs will be in Company Colours of the builder. When generated by the game or built while in the scenario editor, the roofs will be Black or Brown.
<center>3</center>|Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)

<center>4</center>|Build &gt; 3 tiles from desert tile

<center>5</center>|Build on terraformed land (certain tiles must be sloped) see image||

[http://wiki.ttdpatch.net/tiki-index.php?page=LocationConditions|Description of Location/Positioning Conditions]

Revision as of 18:53, 13 July 2008

Neu Schwanstein Castle

Neu Schwanstein Castle

Drawn by George, help by Oz, Zimmlock (entrance, shadows)

General data

||Tiles|31

Usage|81%

Growth Factor|70%||

Stockpile size

||Level|Tourists

Very low|422

Low|603

Normal|862

High|1231

Very high|1759

Ultimate|2513||

Location/Positioning Conditions

  • Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
  • Build > 3 tiles from desert tile
  • Build on terraformed land (certain tiles must be sloped) see image
  • Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
  • Build > 31 tiles away from other layout of Tourists centre

of Location/Positioning Conditions

Features

Supports snow, different trees for different landscapes, company colours.

When built by the player during a game, the roofs will be in Company Colours of the builder. When generated by the game or built while in the scenario editor, the roofs will be Black or Brown.