ECSTVTCNeuSchwansteinCastle: Difference between revisions

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||Level|Tourists
||Level|Tourists


4|422
Very low|422


8|603
Low|603


16|862
Normal|862


32|1231
High|1231


64|1759
Very high|1759


128|2513||
Ultimate|2513||


==Location/Positioning Conditions==
==Location/Positioning Conditions==
Line 38: Line 38:
check|code|Condition
check|code|Condition


X |05|Build > 3 tiles from desert tile
√ |05|Build > 3 tiles from desert tile


X |08|Build on terraformed land (certain tiles must be sloped) see image
√ |08|Build on terraformed land (certain tiles must be sloped) see image


X |0A|Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
√ |0A|Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)


X  |0C|Build > 31 tiles from different buildings of same industry type(ID 06 - Tourists centre)
√  |0C|Build > 31 tiles from different buildings of same industry type(ID 06 - Tourists centre)


X |10|Build > FF FF FF FFh tiles from a specific industry (ID 06 - Tourists centre) with the same layout (FF FF FF FFh forces only one specific industry building per map)||
√ |10|Build > FF FF FF FFh tiles from a specific industry (ID 06 - Tourists centre) with the same layout (FF FF FF FFh forces only one specific industry building per map)||


[http://wiki.ttdpatch.net/tiki-index.php?page=LocationConditions|Description of Location/Positioning Conditions]
[http://wiki.ttdpatch.net/tiki-index.php?page=LocationConditions|Description of Location/Positioning Conditions]

Revision as of 05:11, 21 October 2007

Neu Schwanstein Castle

Neu Schwanstein Castle

Drawn by George

Help by Oz, Zimmlock

General data

||Tiles|31

Usage|81%

Growth Factor|70%||

The centre that is build by player, would have CC version, while default ones are Black and Brown.

Stockpile size

||Level|Tourists

Very low|422

Low|603

Normal|862

High|1231

Very high|1759

Ultimate|2513||

Location/Positioning Conditions

check|code|Condition

√ |05|Build > 3 tiles from desert tile

√ |08|Build on terraformed land (certain tiles must be sloped) see image

√ |0A|Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)

√  |0C|Build > 31 tiles from different buildings of same industry type(ID 06 - Tourists centre)

√ |10|Build > FF FF FF FFh tiles from a specific industry (ID 06 - Tourists centre) with the same layout (FF FF FF FFh forces only one specific industry building per map)||

of Location/Positioning Conditions