ECS Town Vector. Tourists centre. Watch Tower: Difference between revisions
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Usage|90% |
Usage|90% |
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Growth Factor|95%|| |
Growth Factor|95%||Supports snow |
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Supports snow |
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==Stockpile size== |
==Stockpile size== |
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==Location/Positioning Conditions== |
==Location/Positioning Conditions== |
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Step|Condition |
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|05|Build > 3 tiles from desert tile |
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<center>2</center>|Build > 31 tiles from same industry (same ID) |
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| ⚫ | |||
<center>3</center>|disallow in townzones 1-4 |
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<center>4</center>|Build > 3 tiles from desert tile |
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| ⚫ | |||
| ⚫ | |||
[http://wiki.ttdpatch.net/tiki-index.php?page=LocationConditions|Description of Location/Positioning Conditions] |
[http://wiki.ttdpatch.net/tiki-index.php?page=LocationConditions|Description of Location/Positioning Conditions] |
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Revision as of 11:30, 28 October 2007
Watch Tower
Watch Tower
Drawn by Oz
Small fixes by George
General data
||Tiles|1
Usage|90%
Growth Factor|95%||Supports snow
Stockpile size
||Level|Tourists
4|70
8|73
16|77
32|81
64|86
128|90||
Location/Positioning Conditions
Step|Condition
|Build > FF FF FF FFh tiles from a specific industry (specified ID) with the same layout (N=FF FF FF FFh forces only one industry of that type on the map)
|Build > 31 tiles from same industry (same ID)
|disallow in townzones 1-4
|Build > 3 tiles from desert tile
|Build on terraformed land (certain tiles must be sloped) see image||