ECS Town Vector. Tourists centre. Goodrich Castle: Difference between revisions
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'''''Goodrich Castle''''' |
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=[http://en.wikipedia.org/wiki/Goodrich_Castle|Goodrich Castle, Herefordshire, England]= |
|=[http://en.wikipedia.org/wiki/Goodrich_Castle||Goodrich Castle, Herefordshire, England]= |
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Drawn by OZ, small fixes and CC transformation by George |
Drawn by OZ, small fixes and CC transformation by George |
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==General data== |
==General data== |
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!Tiles!!25 |
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Usage|66% |
|Usage||66% |
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Growth Factor|80% |
|Growth Factor||80% |
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==Stockpile size== |
==Stockpile size== |
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{| |
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!Level!!Tourists |
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Very low|541 |
|Very low||541 |
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Low|676 |
|Low||676 |
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Normal|845 |
|Normal||845 |
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High|1056 |
|High||1056 |
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Very high|1320 |
|Very high||1320 |
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Ultimate |
|Ultimate||1650 |
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|} |
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==Location/Positioning Conditions== |
==Location/Positioning Conditions== |
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* Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed) |
* Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed) |
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* Build |
* Build > 2 tiles away from water |
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* Build |
* Build > 3 tiles away from desert tile |
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* Build on terraformed land (certain tiles must be sloped) see image |
* Build on terraformed land (certain tiles must be sloped) see image |
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* Build |
* Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map) |
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* Build |
* Build > 31 tiles away from other layout of Tourists centre |
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[http://wiki.ttdpatch.net/tiki-index.php?page=LocationConditions|Description of Location/Positioning Conditions] |
[http://wiki.ttdpatch.net/tiki-index.php?page=LocationConditions| Description of Location/Positioning Conditions] |
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==Features== |
==Features== |
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Revision as of 10:15, 15 June 2011
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|=Castle, Herefordshire, England=
Drawn by OZ, small fixes and CC transformation by George
Based on
General data
| Tiles | 25 |
|---|---|
| Usage | 66% |
| Growth Factor | 80% |
Stockpile size
| Level | Tourists |
|---|---|
| Very low | 541 |
| Low | 676 |
| Normal | 845 |
| High | 1056 |
| Very high | 1320 |
| Ultimate | 1650 |
Location/Positioning Conditions
- Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
- Build > 2 tiles away from water
- Build > 3 tiles away from desert tile
- Build on terraformed land (certain tiles must be sloped) see image
- Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
- Build > 31 tiles away from other layout of Tourists centre
Description of Location/Positioning Conditions
Features
Supports snow, different trees for different landscapes, company colours.
When built by the player during a game, Goodrich Castle will be the CC version. When generated by the game or built while in the scenario editor, the Grey and Brown version will appear.