ECS Town Vector. Tourists centre. Watch Tower: Difference between revisions
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'''''Watch Tower''''' |
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=Watch Tower= |
=Watch Tower= |
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==General data== |
==General data== |
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{| |
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!Tiles!!1 |
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|- |
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Usage|90% |
|Usage||90% |
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|- |
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Growth Factor|95% |
|Growth Factor||95% |
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|} |
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==Stockpile size== |
==Stockpile size== |
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{| |
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!Level!!Tourists |
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|- |
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Very low|70 |
|Very low||70 |
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|- |
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Low|73 |
|Low||73 |
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|- |
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Normal|77 |
|Normal||77 |
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|- |
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High|81 |
|High||81 |
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|- |
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Very high|86 |
|Very high||86 |
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|- |
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Ultimate |
|Ultimate||90 |
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|} |
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==Location/Positioning Conditions== |
==Location/Positioning Conditions== |
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* Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed) |
* Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed) |
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* Build |
* Build > 3 tiles from desert tile |
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* Build on terraformed land (certain tiles must be sloped) see image |
* Build on terraformed land (certain tiles must be sloped) see image |
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* Build |
* Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map) |
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* Build |
* Build > 31 tiles away from other layout of Tourists centre |
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[http://wiki.ttdpatch.net/tiki-index.php?page=LocationConditions|Description of Location/Positioning Conditions] |
[http://wiki.ttdpatch.net/tiki-index.php?page=LocationConditions| Description of Location/Positioning Conditions] |
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==Features== |
==Features== |
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Revision as of 10:15, 15 June 2011
Watch Tower
Drawn by Oz, small fixes by George
General data
| Tiles | 1 |
|---|---|
| Usage | 90% |
| Growth Factor | 95% |
Stockpile size
| Level | Tourists |
|---|---|
| Very low | 70 |
| Low | 73 |
| Normal | 77 |
| High | 81 |
| Very high | 86 |
| Ultimate | 90 |
Location/Positioning Conditions
- Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
- Build > 3 tiles from desert tile
- Build on terraformed land (certain tiles must be sloped) see image
- Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
- Build > 31 tiles away from other layout of Tourists centre
Description of Location/Positioning Conditions
Features
Supports snow, company colours.
When built by the player during a game, it will be the CC version. When generated by the game or built while in the scenario editor, the Brown or Grey version will appear.