ECSTVTCKarlstein: Difference between revisions
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'''''Karlštejn''''' |
'''''Karlštejn''''' |
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=Karlštejn= |
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=Karlstein= |
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Drawn by Darkwalker, snowed and company colours by George |
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==General data== |
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||Tiles|21 |
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Usage|65% |
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Growth Factor|70%|| |
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==Stockpile size== |
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||'''Level'''|'''Tourists''' |
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Very low|229 |
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Low|328 |
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Normal|468 |
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High|669 |
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Very high|956 |
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Ultimate|1365|| |
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==Location/Positioning Conditions== |
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*Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed) |
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*Build > 3 tiles from desert tile |
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*Build on terraformed land (certain tiles must be sloped) see image |
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*Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map) |
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*Build > 31 tiles away from other layout of Tourists centre |
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[http://wiki.ttdpatch.net/tiki-index.php?page=LocationConditions|Description of Location/Positioning Conditions] |
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==Features== |
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Supports snow, different trees for different landscapes, company colours. |
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When built by the player during a game, the roofs will be in Company Colours of the builder. When generated by the game or built while in the scenario editor, the roofs will be Black. |
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Revision as of 22:08, 28 December 2010
Karlštejn
Karlštejn
Drawn by Darkwalker, snowed and company colours by George
General data
||Tiles|21
Usage|65%
Growth Factor|70%||
Stockpile size
||Level|Tourists
Very low|229
Low|328
Normal|468
High|669
Very high|956
Ultimate|1365||
Location/Positioning Conditions
- Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
- Build > 3 tiles from desert tile
- Build on terraformed land (certain tiles must be sloped) see image
- Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
- Build > 31 tiles away from other layout of Tourists centre
of Location/Positioning Conditions
Features
Supports snow, different trees for different landscapes, company colours.
When built by the player during a game, the roofs will be in Company Colours of the builder. When generated by the game or built while in the scenario editor, the roofs will be Black.