Difference between revisions of "Bit switches"

From TTWiki
Jump to navigationJump to search
m (moved BitSwitches to Bit switches: Spaces are good)
(Add sidebar)
 
Line 1: Line 1:
  +
{{Manual/Usage}}
 
Switches with bit settings allow you to choose various settings of that switch. An example is the `[[MoreBuildOptions|morebuildoptions]]' switch. It has the following options, labeled (a) to (f):
 
Switches with bit settings allow you to choose various settings of that switch. An example is the `[[MoreBuildOptions|morebuildoptions]]' switch. It has the following options, labeled (a) to (f):
   
Line 31: Line 32:
   
 
Note, some switches may have so-called "reserved" bits. These are bits that are unused at the moment. It is best to not set them, and leave them at zero (off) instead.
 
Note, some switches may have so-called "reserved" bits. These are bits that are unused at the moment. It is best to not set them, and leave them at zero (off) instead.
[[Category:Usage]][[Category:TTDPatch]][[Category:TTDPatch Manual]]
 

Latest revision as of 13:53, 31 July 2011

Switches with bit settings allow you to choose various settings of that switch. An example is the `morebuildoptions' switch. It has the following options, labeled (a) to (f):

Bit Value Name Meaning
(a) 0 1 ctunnel Tunnels may cross
(b) 1 2 oilrefinery Oil rigs and refineries may be built everywhere, not only near edges of map
(c) 2 4 moreindustries Allow multiple industries of the same type in one city
(d) 3 8 removeobjects Removal of statues, lighthouses and transmitters
(e) 4 16 removeindustry Removal of industries
(f) 5 32 closeindustries Allow identical industries very close together
(g) 6 64 enhancedbuoys Build buoys that accept and distribute cargo (like docks) with Ctrl
(h) 7 128 bulldozesignals Automatically remove signals when removing track with the bulldozer tool

To find out how you specify the value for the `morebuildoptions' switch, you have two choices (three since alpha 38):

  • Use the "#101001" notation. Each number represents a bit, 1 meaning it is turned on, 0 meaning it is turned off. Note that it starts from the highest bit. For morebuildoptions, it would be "#fedcba" for the six options (f) down to (a). For example, to turn on (a), (d) and (e), you would use morebuildoptions #011001. The leading 0 is optional.
  • Add all the values you want, and use that for the option. For example, for having morebuildoptions bits (a), (d) and (e), you add their values: 1+8+16=25. Therefore, you would use morebuildoptions 25.
  • As of TTDPatch 2.0.1 alpha 38, you also have a third option; the bit names. These work like on/off switches except that 1 and 0 may not be used. on/yes/y and off/no/n are all acceptable. For example, to turn on morebuildoptions bits (a), (d), and (e), you would use
morebuildoptions.ctunnel on
morebuildoptions.removeobjects on
morebuildoptions.removeindustry on

Note, some switches may have so-called "reserved" bits. These are bits that are unused at the moment. It is best to not set them, and leave them at zero (off) instead.