ECS Houses. Hotels

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Revision as of 18:20, 16 June 2011 by Kraks (talk | contribs) (moved ECSHHotels to Hotels: Right article name instead of page name from old wiki)
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Hotels

Hotels

Hotels are special houses to accept and produce large amounts of tourists

Zvon, České Budějovice

Drawn by George

Based on

Available

Era 1 or in 1920 - 1955 (if eras are off).

Town zones: 1-4.

A road at S, SE and SW required.

5 houses in town required.

Not allowed in desert.

No hotel 6 squares around allowed.

1 hotel per 512 citizens.

Maximum 2 per town.

Acceptance

Accepts tourists, 2/8 passengers.

Cargo generation

24 tourists, 8 passengers a month.

Features

800 rating required for removal.

The last one in the town is protected.

Minimal age before removal - 50 years.

Available in 8 company colours combinations.

Supports snow.

Hotel "Praha"

Drawn by George

Based on

Available

Eras 1, 2 or in 1920 - 1965 (if eras are off).

Town zones: 1-4.

A road at SE required.

At least 512 inhabitants in town required.

15 houses in town required.

Not allowed in desert.

No hotel 6 squares around allowed.

1 hotel per town.

Acceptance

Accepts tourists, 2/8 passengers.

Cargo generation

48 tourists, 8 passengers a month.

Features

900 rating required for removal.

The last one in the town is protected.

Minimal age before removal - 50 years.

Available in 2 combinations (with one large tree and with several medium trees).

Supports snow.

"Regent", Třeboň

Drawn by George, help by Zimmlock

Based on

Available

Era 3 or in 1975 - 1995 (if eras are off).

Town zones: 2.

A road at SE required.

One per 1024 citizens over 1024

Not allowed in desert.

No hotel 6 squares around allowed.

Maximum 4 hotels per town.

Acceptance

Accepts tourists, 2/8 passengers.

Cargo generation

64 tourists, 8 passengers a month.

Features

800 rating required for removal.

The last one in the town is protected.

Minimal age before removal - 20 years.

Available in 16 combinations of 2 company colours.

Supports snow.

Supports construction stages.

hotel "Pribaltiskaya", Saint Petersburg

Drawn by George, help by Zimmlock

Based on

Available

Era 3 or in 1978 - 2009 (if eras are off).

Town zones: 2.

At least 4096 inhabitants in town required.

15 houses in town required.

Not allowed in desert.

There should be water at most 2 tiles around (The rule is ignored for first 2 instances on the map).

No hotel 7 squares around allowed.

Maximum 1 hotel per town.

Acceptance

Accepts tourists, 4/8 passengers, food.

Cargo generation

360 tourists, 64 passengers a month.

Features

996 rating required for removal.

The last one in the town is protected.

Minimal age before removal - 50 years.

Available in 8 combinations of 2 company colours.

Supports snow.

"Ternopol'", Zelenodolsk

Drawn by George, help by Zimmlock

Based on

Available

Era 4 or in 2008 - ... (if eras are off).

Town zones: 3-4.

A road at SW required.

15 houses in town required.

Not allowed in desert.

No hotel 6 squares around allowed.

1 hotel per 1024 citizens above 2048.

Maximum 4 per town.

Acceptance

Accepts tourists, 2/8 passengers.

Cargo generation

48 tourists, 64 passengers a month.

Features

800 rating required for removal.

The last one in the town is protected.

Minimal age before removal - 20 years.

Supports snow.