ECS Machinery Vector. Iron ore mine

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Iron ore mine

Valid for ECS 1.1

Iron ore mine

Drawn by Prebral

The Iron Ore mine is the part of the ECS Machinery Vector.

Accepted and produced cargoes

The Iron Ore mine produces Iron Ore.

The Iron Ore mine accepts Vehicles if defined.

The Iron Ore mine does not accept any cargo during first 93 days of life if built in game.

Cargo acceptance is limited by storage capacity. If the stockpile is in overflow, the industry stops accepting cargo until the stockpile is down to 50% of capacity, at which point the industry will start accepting cargo again.

||Level|Machinery|Machinery (50%)

Very low|171|85

Low|245|122

Normal|350|175

High|501|250

Very high|716|358

Ultimate|1023|511||Acceptance limit can be disabled with parameter of ECS Machinery Vector

Construction

The Iron Ore mine can not be built by a player in a game. It should be prospected instead. It has 78% probability to be prospected near other Iron Ore mine (at most 64 tiles away) and 25% probability far from it. Prospecting cost is €/$ 14,94,140 or £ 747,070

in game, in case of inflation is off. Construction conditions for SE and map generator are represented in the table.

||SE|Condition

+

|Build on dry land

+

|Build on flat land

|Build > 1 tiles away from desert tile

|Build at least 8 tiles away from Tz0

|Build > 16 tiles from a Steel mill

|Build > 8 tiles from a Iron Ore mine||of Location/Positioning Conditions

The Iron Ore mine has Normal probability (6) to be built by map generator and low probability (3) to be built during game play.

Production

The Iron Ore mine uses 124 production levels, represented in % from 3% to 100%.

To calculate a month production values should be summarized for all the cycles of the month (usually 8 or 9). The following calculations are given for one production cycle.

The Iron Ore mine does not produce any cargo during first 93 days of life if built in game.

When vehicles are not defined, Iron Ore mine uses formula (2) to calculate production). When vehicles are defined, Iron Ore mine uses formula (1) if there vehicles are waiting, and (3) if not.

||150 * level% / 100%|

(1)

100 * level% / 100%|

(2)

50 * level% / 100%|

(3)

||At the highest production level, 1 unit of vehicles (machinery) is processed per cycle. With every level below this, the amount of processed machinery units is halved (down to the lowest production level of 1 machinery unit during 4 months).

Production change

Production change happens on the 1-st day of every month.

The Iron Ore mine does not change production level during first 93 days of life if built in game.

On the lowest production level (Very low or 3%) advanced closure mechanism is applied with the following protection conditions:

  • last one on the map
  • younger than 10 years
  • transportation level > 75%

Protection can be changed with parameter of ECS Basic Vector II to the following protection conditions:

  • last one on the map
  • younger than 10 years
  • transportation level > 1%
  • Iron Ore mine is built by the player during game play

Iron Ore  mine can have closure protections unless exhausted with parameter of ECS Basic Vector II

Production change happens according on amount of cargo transported.

||

Transportation

|

Level

|

Production change
< 25%

|> 6%|divide production level by 2

< 25%

|< 6%|decrease production level by 1

25% – 49%

|< 13%|decrease production level by 1

25% – 74%

|> 13%|decrease production level by 1

51% – 75%

|< 13%|increase production level by 1

> 75%

|< 13%|increase production level by 1 with 75% probability

> 75%

|< 13%|multiply production level by 2 with 25% probability

75% – 87%

|< 50%|increase production level by 1 with 75% probability

75% – 87%

|< 50%|multiply production level by 2 with 25% probability

> 75%

|> 50%|increase production level by 1|| When all of the known Iron Ore  body has been extracted, the Iron Ore  mine closes immediately.

Features

The Iron Ore mine has one layout. The Iron Ore mine has boost growth protection on very high level.

Iron Ore  body and reserves

Every Iron Ore  mine has a fixed Iron Ore  body randomly predetermined during the construction phase at between 100Kt and 1100Kt. The size of the Iron Ore  body is unknown to the player. At the beginning, the mine sees a reserve of 10 to 30% of the Iron Ore  body. When the amount of Iron Ore  transported is above 60% a month, new reserves of Iron Ore  may be found, increasing the known reserves by +10% to +30%, but reserves may never exceed the predetermined Iron Ore  body. Iron Ore  mine has 50% probability to find new resources when all known resources are exhausted if amount of resources known is smaller than defined in predetermined body.

When the mine plans to exhaust all the reserves within 24 or 12 months, it generates a warning.

Body limit can be disabled with parameter of ECS Basic Vector II