ECS Town Vector. Tourists centre. Goodrich Castle

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Revision as of 09:32, 26 December 2010 by George (talk | contribs)
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Goodrich Castle

Goodrich Castle

Drawn by OZ, small fixes and CC transformation by George

General data

||Tiles|25

Usage|66%

Growth Factor|80%||

Stockpile size

||Level|Tourists

Very low|541

Low|676

Normal|845

High|1056

Very high|1320

Ultimate|1650||

Location/Positioning Conditions

  • Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
  • Build > 2 tiles away from water
  • Build > 3 tiles away from desert tile
  • Build on terraformed land (certain tiles must be sloped) see image
  • Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
  • Build > 31 tiles away from other layout of Tourists centre

of Location/Positioning Conditions

Features

Supports snow, different trees for different landscapes, company colours.

When built by the player during a game, Goodrich Castle will be the CC version. When generated by the game or built while in the scenario editor, the Grey and Brown version will appear.