Difference between revisions of "ECS Town Vector. Tourists centre. Karlstein"
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Drawn by Darkwalker, snowed and company colours by George |
Drawn by Darkwalker, snowed and company colours by George |
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* Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed) |
* Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed) |
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[[File:Ecs_touristindusrties_karlstejn-place.png]] |
[[File:Ecs_touristindusrties_karlstejn-place.png]] |
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Supports snow, different trees for different landscapes, company colours. |
Supports snow, different trees for different landscapes, company colours. |
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Revision as of 14:18, 18 June 2011
General data
Drawn by Darkwalker, snowed and company colours by George
Based on Karlštejn, Prague, Czech Republic
| Tiles | 21 |
| Usage | 65% |
| Growth Factor | 70% |
Stockpile size
| Level | Tourists |
|---|---|
| Very low | 229 |
| Low | 328 |
| Normal | 468 |
| High | 669 |
| Very high | 956 |
| Ultimate | 1365 |
Location/Positioning Conditions
- Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
- Build > 3 tiles away from desert tile
- Build on terraformed land (certain tiles must be sloped) see image
- Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
- Build > 31 tiles away from other layout of Tourists centre
Description of Location/Positioning Conditions
Features
Supports snow, different trees for different landscapes, company colours.
When built by the player during a game, the roofs will be in Company Colours of the builder. When generated by the game or built while in the scenario editor, the roofs will be Black.




