Creating new Sprites with 3dsMax: Difference between revisions

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== Basics ==
== Basics ==


1. [[Basic Knowledge]]


1. [[Camera Angels]]


2. [[Camera Angels]]


2. [[Getting the sprites into the Game]]

3. [[Getting the sprites into the Game]]





Revision as of 21:25, 28 September 2004

This pages deals with all aspects of creating new Sprites with the application 3d Studio Max 6.

If you are looking for a reference to create the needed *.xml file please refear to this list:

all known variables


Basics

1. Camera Angels


2. Getting the sprites into the Game



Creating new Tracks and Bridges

1 Basic Knowledge


Creating new Vehicles


Creating new Buildings / Industries



(page under developement, feel free to add content)


Back to Main Page


--Johns Volition 05:20, 27 Sep 2004 (EDT)