Creating new Sprites with 3dsMax

From TTWiki
Jump to: navigation, search

This pages deals with all aspects of creating new Sprites with the application 3d Studio Max 6.

If you are looking for a reference to create the needed *.xml file please refear to this list:

all known variables


1. Camera Angles

2. Getting the sprites into the Game

Creating new Tracks and Bridges

1 Basic Knowledge

Creating new Vehicles

Creating new Buildings / Industries

(page under developement, feel free to add content)

Back to Main Page