Difference between revisions of "ECS Town Vector. Tourists centre. Palenque"
From TTWiki
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| − | '''''Palenque''''' |
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| + | |- |
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| − | =[http://en.wikipedia.org/wiki/Palenque|Palenque, Mexico]= |
+ | |=[http://en.wikipedia.org/wiki/Palenque||Palenque, Mexico]= |
Drawn by Oz, small fixes by George |
Drawn by Oz, small fixes by George |
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==General data== |
==General data== |
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| + | {| |
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| − | + | !Tiles!!23 |
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| + | |- |
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| − | Usage|66% |
+ | |Usage||66% |
| + | |- |
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| ⚫ | |||
| + | |Growth Factor||75% |
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| ⚫ | |||
==Stockpile size== |
==Stockpile size== |
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| + | {| |
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| − | + | !Level!!Tourists |
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| + | |- |
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| − | Very low|360 |
+ | |Very low||360 |
| + | |- |
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| − | Low|480 |
+ | |Low||480 |
| + | |- |
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| − | Normal|640 |
+ | |Normal||640 |
| + | |- |
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| − | High|854 |
+ | |High||854 |
| + | |- |
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| − | Very high|1139 |
+ | |Very high||1139 |
| + | |- |
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| − | Ultimate |
+ | |Ultimate||1518 |
| + | |} |
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==Location/Positioning Conditions== |
==Location/Positioning Conditions== |
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*Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed) |
*Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed) |
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| − | *Build |
+ | *Build > 1 tiles from water |
*Build in forest where 3 tiles radius are '''rain''' forest |
*Build in forest where 3 tiles radius are '''rain''' forest |
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*Build on terraformed land (certain tiles must be sloped) see image |
*Build on terraformed land (certain tiles must be sloped) see image |
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| − | *Build |
+ | *Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map) |
| − | *Build |
+ | *Build > 31 tiles away from other layout of Tourists centre |
| − | [http://wiki.ttdpatch.net/tiki-index.php?page=LocationConditions|Description of Location/Positioning Conditions] |
+ | [http://wiki.ttdpatch.net/tiki-index.php?page=LocationConditions| Description of Location/Positioning Conditions] |
http://wiki.ttdpatch.net/80612 |
http://wiki.ttdpatch.net/80612 |
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Revision as of 10:15, 15 June 2011
|-
|=Mexico=
Drawn by Oz, small fixes by George
Based on
General data
| Tiles | 23 |
|---|---|
| Usage | 66% |
| Growth Factor | 75% |
Supports serviced and unserviced views
Stockpile size
| Level | Tourists |
|---|---|
| Very low | 360 |
| Low | 480 |
| Normal | 640 |
| High | 854 |
| Very high | 1139 |
| Ultimate | 1518 |
Location/Positioning Conditions
- Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
- Build > 1 tiles from water
- Build in forest where 3 tiles radius are rain forest
- Build on terraformed land (certain tiles must be sloped) see image
- Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
- Build > 31 tiles away from other layout of Tourists centre
Description of Location/Positioning Conditions
http://wiki.ttdpatch.net/80612
Features
Different graphics for at least once serviced and never serviced industry