ECS Town Vector. Tourists centre. Goodrich Castle: Difference between revisions

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=General data=
==General data==


Drawn by OZ, small fixes and CC transformation by George
Drawn by OZ, small fixes and CC transformation by George
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=Stockpile size=
==Stockpile size==


{|
{|
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=Location/Positioning Conditions=
==Location/Positioning Conditions==


* Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
* Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
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[[File:Ecs_touristindusrties_goodrichariel-place.png]]
[[File:Ecs_touristindusrties_goodrichariel-place.png]]


=Features=
==Features==


Supports snow, different trees for different landscapes, company colours.
Supports snow, different trees for different landscapes, company colours.

Revision as of 14:17, 18 June 2011

General data

Drawn by OZ, small fixes and CC transformation by George

Based on Goodrich Castle, Herefordshire, England

Tiles 25
Usage 66%
Growth Factor 80%

Stockpile size

Level Tourists
Very low 541
Low 676
Normal 845
High 1056
Very high 1320
Ultimate 1650

Location/Positioning Conditions

  • Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
  • Build > 2 tiles away from water
  • Build > 3 tiles away from desert tile
  • Build on terraformed land (certain tiles must be sloped) see image
  • Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
  • Build > 31 tiles away from other layout of Tourists centre

Description of Location/Positioning Conditions

Features

Supports snow, different trees for different landscapes, company colours.

When built by the player during a game, Goodrich Castle will be the CC version. When generated by the game or built while in the scenario editor, the Grey and Brown version will appear.