ECS Town Vector. Tourists centre. Watch Tower: Difference between revisions

From TTWiki
Jump to navigation Jump to search
Content deleted Content added
Kraks (talk | contribs)
headers, tables and links fixed, added category and images
Kraks (talk | contribs)
m Changed structure
Line 1: Line 1:
=General data=
==General data==


Drawn by Oz, small fixes by George
Drawn by Oz, small fixes by George
Line 13: Line 13:
|}
|}


=Stockpile size=
==Stockpile size==


{|
{|
Line 31: Line 31:
|}
|}


=Location/Positioning Conditions=
==Location/Positioning Conditions==


* Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
* Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
Line 43: Line 43:
[[File:Ecs_touristindusrties_tower-place.png]]
[[File:Ecs_touristindusrties_tower-place.png]]


=Features=
==Features==


Supports snow, company colours.
Supports snow, company colours.

Revision as of 14:21, 18 June 2011

General data

Drawn by Oz, small fixes by George

Tiles 1
Usage 90%
Growth Factor 95%

Stockpile size

Level Tourists
Very low 70
Low 73
Normal 77
High 81
Very high 86
Ultimate 90

Location/Positioning Conditions

  • Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
  • Build > 3 tiles from desert tile
  • Build on terraformed land (certain tiles must be sloped) see image
  • Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
  • Build > 31 tiles away from other layout of Tourists centre

Description of Location/Positioning Conditions

Features

Supports snow, company colours.

When built by the player during a game, it will be the CC version. When generated by the game or built while in the scenario editor, the Brown or Grey version will appear.