MiscellaneousModifications:Alpha
Modify some aspects of the generalfixes and other switches
2.6 alpha 0 or later
Switch
Configuration file: miscmods <setting>
Command line: -Yo
Configuration file: miscmods2 <setting>
Command line: -Zm
Description
These switches control various minor changes to how the patch works.
Both are bit switches. The bits for each switch are as follows:
miscmods
| Bit | Text name | Meaning |
|---|---|---|
| 0 | nobuildonbanks | Towns don't build on coasts/riverbanks |
| 1 | servintonlyhuman | servint setting does not apply to AI |
| 2 | noroadtakeover | prevents cities from taking over roads when importing a savegame into the editor |
| 3 | gradualloadbywagon | Gradual loading goes wagon by wagon instead of the whole train |
| 4 | dontfixlitres | Don't change litres display such that a ton is equivalent to 1000 litres, instead of 100 |
| 5 | dontfixtropicbanks | Don't prevent temperate-climate banks in other climates |
| 6 | dontfixhousesprites | Don't try to fix the bug with shops and offices displayed as churches |
| 7 | oldtownterrmodlimit | Don't make raising/lowering terrain for town expansion be affected by inflation |
| 8 | nozeppelinonlargeap | Prevent zeppelins from crashing on large airports |
| 9 | nodefaultoldtracktype | Don't remember the railroad track system you've used previously |
| 10 | usevehnnumbernotname | Vehicle messages (getting old, lost, etc.) use vehicle number instead of name |
| 11 | norescalecompanygraph | Don't rescale company graph windows when a company is deselected |
| 12 | noyearlyfinances | Don't show company finances window on Jan 1st |
| 13 | notimegiveaway | Do not release CPU time slices when idle |
| 14 | nodesynchwarning | Do not warn when multiplayer games get desynched |
| 15 | noworldedgeflooding | Water at the edge of the map will not flood with generalfixes on |
| 16 | doshowintro | Don't skip the game intro |
| 17 | nonewspritesorter | Don't use new sprite sorting algorithm |
| 18 | nodiagonalflooding | Turns off flooding of tiles diagonally |
| 19 | noenhancedcomp | Don't enhance savegame compression algorithm |
| 20 | breakdownatsignal | Don't fix trains breaking down while waiting on red signals |
| 21 | smallspritelimit | Don't increase the sprite limit |
| 22 | displaytownsize | Display town size in the name |
| 23 | noextendstationrange | Don't increase the maximum allowed distance between station sign and industry for cargo to be delivered |
| 24 | nooldvehiclenews | Don't generate news messages when vehicles get old |
| 25 | dontfixpaymentgraph | Don't fix the X axis of the cargo payment rate window |
| 27 | dontshowaltitude | Don't show altitude in tile info window |
| 28 | nogrfidsinscreenshots | Don't show active grfids in screenshots |
| 29 | dontchangesnow | Don't change how sloped tiles determine whether they are above or below the snowline |
| 31 | nodepotnumbers | Don't display depot numbers in the orders window |
Bit 3 modifies Gradual Loading, most of the other bits modify General Fixes.
Bit 28: Normally the active grfids are encoded in pixels at the toolbar, you can find a tool called grfidextractor on bytetransfer under projects TTDPatch, if you don't want to store the active grfids there, you can disable it with this bit switch.
miscmods2
| Bit | Text name | Meaning |
|---|---|---|
| 0 | noenhancetrees | Force grass under trees on bare land or in desert |
| 1 | ignoretaskbar | Ignore the size of the Windows taskbar when positioning the game window |
| 2 | nonewsignalsiggui | Do not use newsignals in the signals GUI -- mostly useful for newsignal sets that provide poor support for some signal types, such as semaphores. |
| 3 | notalwaysthreestatetrans | Display non-obscured buttons in the transparency GUI when normal drawing is selected for that item. |
This switch was originally contributed by Marcin Grzegorczyk; some features have been added by Josef Drexler, Csaba Varga, Oskar Eisemuth, Marijn Kruisselbrink, Steven Hoefel, and Dale McCoy.