Difference between revisions of "ECS Town Vector. Tourists centre. Casino resort"

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=Casino resort=
 
=Casino resort=
   
 
Drawn by Oz, improved by George (cc, construction stages)
Drawn by Oz
 
 
Improved by George (cc, construction stages)
 
   
 
{img<nowiki>src=http://www.george.zernebok.net/newgrf/newcargos/img/touristindusrties/touristsresort2.png</nowiki> width= height= align= desc= link= }</center>
 
{img<nowiki>src=http://www.george.zernebok.net/newgrf/newcargos/img/touristindusrties/touristsresort2.png</nowiki> width= height= align= desc= link= }</center>
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Usage|75%
 
Usage|75%
   
  +
Growth Factor|85%||
Growth Factor|85%||Casino resort supports Company Colour. When built by the player during a game, it gets the colour of player's company.
 
   
 
==Stockpile size==
 
==Stockpile size==
   
||Level|Tourists
+
||'''Level'''|'''Tourists'''
   
4|599
+
Very low|599
   
8|705
+
Low|705
   
16|829
+
Normal|829
   
32|975
+
High|975
   
64|1148
+
Very high|1148
   
128|1350||
+
Ultimate|1350||
   
 
==Location/Positioning Conditions==
 
==Location/Positioning Conditions==
  +
*Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
 
*Build &gt; 1 tiles from desert tile
 
*Build &lt;=0 tiles away from water (should be built on coasts)
 
*Build on terraformed land (certain tiles must be sloped) see image
  +
*Build &gt; FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
  +
*Build &gt; 31 tiles away from other layout of Tourists centre
   
 
[http://wiki.ttdpatch.net/tiki-index.php?page=LocationConditions|Description of Location/Positioning Conditions]
{img<nowiki>src=http://www.george.zernebok.net/newgrf/newcargos/img/touristindusrties/touristsresort2-place.png</nowiki> width= height= align= desc= link= }</center>
 
   
  +
</center>
Step|Condition
 
   
  +
==Features==
<center>1</center>|Build &gt; FF FF FF FFh tiles from a specific industry (specified ID) with the same layout (N=FF FF FF FFh forces only one industry of that type on the map)
 
 
<center>2</center>|Build &gt; 31 tiles from same industry (same ID)
 
 
<center>3</center>|disallow in townzones 1-4
 
 
<center>4</center>|Build &gt; 1 tile from desert tile
 
 
<center>5</center>|Build &lt;=0 tiles away from water (should be built on coasts)
 
 
<center>6</center>|Build on terraformed land (certain tiles must be sloped) see image||
 
 
[http://wiki.ttdpatch.net/tiki-index.php?page=LocationConditions|Description of Location/Positioning Conditions]
 
   
 
Casino resort supports Company Colour. When built by the player during a game, it gets the colour of player's company.
==Construction stages==
 
   
Casino resorts have 3 animated construction stages
+
Casino resorts have 3 '''animated''' construction stages
   
 
{img<nowiki>src=http://www.george.zernebok.net/newgrf/newcargos/img/touristindusrties/touristsresort2-c1.png</nowiki> width= height= align= desc= link= }</center>
 
{img<nowiki>src=http://www.george.zernebok.net/newgrf/newcargos/img/touristindusrties/touristsresort2-c1.png</nowiki> width= height= align= desc= link= }</center>

Revision as of 19:16, 13 July 2008

Casino resort

Casino resort

Drawn by Oz, improved by George (cc, construction stages)

{imgsrc=http://www.george.zernebok.net/newgrf/newcargos/img/touristindusrties/touristsresort2.png width= height= align= desc= link= }

General data

||Tiles|18

Usage|75%

Growth Factor|85%||

Stockpile size

||Level|Tourists

Very low|599

Low|705

Normal|829

High|975

Very high|1148

Ultimate|1350||

Location/Positioning Conditions

  • Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
  • Build > 1 tiles from desert tile
  • Build <=0 tiles away from water (should be built on coasts)
  • Build on terraformed land (certain tiles must be sloped) see image
  • Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
  • Build > 31 tiles away from other layout of Tourists centre

of Location/Positioning Conditions

Features

Casino resort supports Company Colour. When built by the player during a game, it gets the colour of player's company.

Casino resorts have 3 animated construction stages

{imgsrc=http://www.george.zernebok.net/newgrf/newcargos/img/touristindusrties/touristsresort2-c1.png width= height= align= desc= link= } {imgsrc=http://www.george.zernebok.net/newgrf/newcargos/img/touristindusrties/touristsresort2-c2.png width= height= align= desc= link= } {imgsrc=http://www.george.zernebok.net/newgrf/newcargos/img/touristindusrties/touristsresort2-c3.png width= height= align= desc= link= }