ECS Town Vector. Tourists centre. Casino resort

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General data

Drawn by Oz, improved by George (company colours, animated construction stages)

Ecs touristindusrties touristsresort1.pngEcs touristindusrties touristsresort2.png

Based on Camino Real Acapulco Diamante, Acapulco, Mexico

EcsCaminoReal.jpg

Tiles 18
Usage 75%
Growth Factor 85%

Stockpile size

Level Tourists
Very low 599
Low 705
Normal 829
High 975
Very high 1148
Ultimate 1350

Location/Positioning Conditions

  • Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
  • Build > 1 tiles from desert tile
  • Build <=0 tiles away from water (should be built on coasts)
  • Build on terraformed land (certain tiles must be sloped) see image
  • Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
  • Build > 31 tiles away from other layout of Tourists centre

When built by the player during a game, the Casino resort will be in company colours of the builder. When generated by the game or built while in the scenario editor, the Casino resort will pick up the colour randomly.

Description of Location/Positioning Conditions

Ecs touristindusrties touristsresort1-place.pngEcs touristindusrties touristsresort2-place.png

Features

The Casino resort supports company colours.

The Casino resort has 3 animated construction stages

Ecs touristindusrties touristsresort1-c1.pngEcs touristindusrties touristsresort2-c1.png

Ecs touristindusrties touristsresort1-c2.pngEcs touristindusrties touristsresort2-c2.png

Ecs touristindusrties touristsresort1-c3.pngEcs touristindusrties touristsresort2-c3.png