Difference between revisions of "ECS Town Vector. Tourists centre. Casino resort"

From TTWiki
Jump to navigationJump to search
 
Line 6: Line 6:
 
Drawn by Oz
 
Drawn by Oz
   
Improved by George (Especially construction stages)
+
Improved by George (cc, construction stages)
   
{img<nowiki>src=http://www.george.zernebok.net/newgrf/newcargos/img/touristindusrties/touristsresort2.png</nowiki> width= height= align= desc= link= }
+
{img<nowiki>src=http://www.george.zernebok.net/newgrf/newcargos/img/touristindusrties/touristsresort2.png</nowiki> width= height= align= desc= link= }</center>
   
 
==General data==
 
==General data==
Line 16: Line 16:
 
Usage|75%
 
Usage|75%
   
  +
Growth Factor|85%||Casino resort supports Company Colour. When built by the player during a game, it gets the colour of player's company.
Growth Factor|85%||
 
   
 
==Stockpile size==
 
==Stockpile size==
Line 36: Line 36:
 
==Location/Positioning Conditions==
 
==Location/Positioning Conditions==
   
{img<nowiki>src=http://www.george.zernebok.net/newgrf/newcargos/img/touristindusrties/touristsresort2-place.png</nowiki> width= height= align= desc= link= }
+
{img<nowiki>src=http://www.george.zernebok.net/newgrf/newcargos/img/touristindusrties/touristsresort2-place.png</nowiki> width= height= align= desc= link= }</center>
   
check|code|Condition
+
Step|Condition
   
 
<center>1</center>|Build &gt; FF FF FF FFh tiles from a specific industry (specified ID) with the same layout (N=FF FF FF FFh forces only one industry of that type on the map)
|01|Build &lt;=0 tiles away from water (should be built on coasts)
 
   
|05|Build &gt; 1 tile from desert tile
+
<center>2</center>|Build &gt; 31 tiles from same industry (same ID)
   
 
<center>3</center>|disallow in townzones 1-4
|08|Build on terraformed land (certain tiles must be sloped) see image
 
   
  +
<center>4</center>|Build &gt; 1 tile from desert tile
|a)|disallow in townzones 1-4
 
   
|0C|Build &gt; 31 tiles from same industry (same ID)
+
<center>5</center>|Build &lt;=0 tiles away from water (should be built on coasts)
   
 
<center>6</center>|Build on terraformed land (certain tiles must be sloped) see image||
|10|Build &gt; FF FF FF FFh tiles from a specific industry (specified ID) with the same layout (N=FF FF FF FFh forces only one industry of that type on the map)||
 
   
 
[http://wiki.ttdpatch.net/tiki-index.php?page=LocationConditions|Description of Location/Positioning Conditions]
 
[http://wiki.ttdpatch.net/tiki-index.php?page=LocationConditions|Description of Location/Positioning Conditions]
  +
  +
==Construction stages==
  +
  +
Casino resorts have 3 animated construction stages
  +
  +
{img<nowiki>src=http://www.george.zernebok.net/newgrf/newcargos/img/touristindusrties/touristsresort2-c1.png</nowiki> width= height= align= desc= link= }</center>
  +
  +
{img<nowiki>src=http://www.george.zernebok.net/newgrf/newcargos/img/touristindusrties/touristsresort2-c2.png</nowiki> width= height= align= desc= link= }</center>
  +
  +
{img<nowiki>src=http://www.george.zernebok.net/newgrf/newcargos/img/touristindusrties/touristsresort2-c3.png</nowiki> width= height= align= desc= link= }</center>

Revision as of 11:16, 28 October 2007

Casino resort

Casino resort

Drawn by Oz

Improved by George (cc, construction stages)

{imgsrc=http://www.george.zernebok.net/newgrf/newcargos/img/touristindusrties/touristsresort2.png width= height= align= desc= link= }

General data

||Tiles|18

Usage|75%

Growth Factor|85%||Casino resort supports Company Colour. When built by the player during a game, it gets the colour of player's company.

Stockpile size

||Level|Tourists

4|599

8|705

16|829

32|975

64|1148

128|1350||

Location/Positioning Conditions

{imgsrc=http://www.george.zernebok.net/newgrf/newcargos/img/touristindusrties/touristsresort2-place.png width= height= align= desc= link= }

Step|Condition

1

|Build > FF FF FF FFh tiles from a specific industry (specified ID) with the same layout (N=FF FF FF FFh forces only one industry of that type on the map)

2

|Build > 31 tiles from same industry (same ID)

3

|disallow in townzones 1-4

4

|Build > 1 tile from desert tile

5

|Build <=0 tiles away from water (should be built on coasts)

6

|Build on terraformed land (certain tiles must be sloped) see image||

of Location/Positioning Conditions

Construction stages

Casino resorts have 3 animated construction stages

{imgsrc=http://www.george.zernebok.net/newgrf/newcargos/img/touristindusrties/touristsresort2-c1.png width= height= align= desc= link= } {imgsrc=http://www.george.zernebok.net/newgrf/newcargos/img/touristindusrties/touristsresort2-c2.png width= height= align= desc= link= } {imgsrc=http://www.george.zernebok.net/newgrf/newcargos/img/touristindusrties/touristsresort2-c3.png width= height= align= desc= link= }