Difference between revisions of "ECS Town Vector. Tourists centre. Casino resort"

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'''''Casino resort'''''
 
   
 
=Casino resort=
 
=Casino resort=
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==General data==
 
==General data==
   
  +
{|
||Tiles|18
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!Tiles!!18
   
  +
|-
Usage|75%
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|Usage||75%
   
  +
|-
Growth Factor|85%||
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|Growth Factor||85%
  +
|}
   
 
==Stockpile size==
 
==Stockpile size==
   
  +
{|
||'''Level'''|'''Tourists'''
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!Level!!Tourists
   
  +
|-
Very low|599
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|Very low||599
   
  +
|-
Low|705
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|Low||705
   
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|-
Normal|829
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|Normal||829
   
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|-
High|975
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|High||975
   
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|-
Very high|1148
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|Very high||1148
   
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|-
Ultimate|1350||
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|Ultimate||1350
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|}
   
 
==Location/Positioning Conditions==
 
==Location/Positioning Conditions==
 
*Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
 
*Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
*Build > 1 tiles from desert tile
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*Build > 1 tiles from desert tile
*Build <=0 tiles away from water (should be built on coasts)
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*Build <=0 tiles away from water (should be built on coasts)
 
*Build on terraformed land (certain tiles must be sloped) see image
 
*Build on terraformed land (certain tiles must be sloped) see image
*Build &gt; FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
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*Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
*Build &gt; 31 tiles away from other layout of Tourists centre
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*Build > 31 tiles away from other layout of Tourists centre
   
[http://wiki.ttdpatch.net/tiki-index.php?page=LocationConditions|Description of Location/Positioning Conditions]
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[http://wiki.ttdpatch.net/tiki-index.php?page=LocationConditions| Description of Location/Positioning Conditions]
   
 
==Features==
 
==Features==

Revision as of 10:15, 15 June 2011


Casino resort

Drawn by Oz, improved by George (cc, construction stages)

{imgsrc=http://www.george.zernebok.net/newgrf/newcargos/img/touristindusrties/touristsresort2.png width= height= align= desc= link= }

General data

Tiles 18
Usage 75%
Growth Factor 85%

Stockpile size

Level Tourists
Very low 599
Low 705
Normal 829
High 975
Very high 1148
Ultimate 1350

Location/Positioning Conditions

  • Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
  • Build > 1 tiles from desert tile
  • Build <=0 tiles away from water (should be built on coasts)
  • Build on terraformed land (certain tiles must be sloped) see image
  • Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
  • Build > 31 tiles away from other layout of Tourists centre

Description of Location/Positioning Conditions

Features

Casino resort supports Company Colour. When built by the player during a game, it gets the colour of player's company.

Casino resorts have 3 animated construction stages

{imgsrc=http://www.george.zernebok.net/newgrf/newcargos/img/touristindusrties/touristsresort2-c1.png width= height= align= desc= link= }
{imgsrc=http://www.george.zernebok.net/newgrf/newcargos/img/touristindusrties/touristsresort2-c2.png width= height= align= desc= link= }
{imgsrc=http://www.george.zernebok.net/newgrf/newcargos/img/touristindusrties/touristsresort2-c3.png width= height= align= desc= link= }