Difference between revisions of "ECS Town Vector. Tourists centre. Palenque"

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Usage|66%
 
Usage|66%
   
Growth Factor|75%||
+
Growth Factor|75%||Supports serviced and unserviced views
 
Supports serviced and unserviced views
 
   
 
==Stockpile size==
 
==Stockpile size==
Line 36: Line 34:
 
==Location/Positioning Conditions==
 
==Location/Positioning Conditions==
   
check|code|Condition
+
Step|Condition
  +
 
1|Build > FF FF FF FFh tiles from a specific industry (specified ID) with the same layout (N=FF FF FF FFh forces only one industry of that type on the map)
   
  +
2|Build > 31 tiles from same industry (same ID)
|08|Build on terraformed land (certain tiles must be sloped) see image
 
   
 
3|disallow in townzones 1-4
|09|Build in forest where 3 tiles radius are '''rain''' forest
 
   
  +
4|Build > 1 tiles from water
|a)|disallow in townzones 1-4
 
   
|0C|Build > 31 tiles from same industry (same ID)
+
5|Build in forest where 3 tiles radius are '''rain''' forest
   
|0D|Build > 1 tiles from water
+
6|Build on terraformed land (certain tiles must be sloped) see image
   
  +
||
|10|Build > FF FF FF FFh tiles from a specific industry (specified ID) with the same layout (N=FF FF FF FFh forces only one industry of that type on the map)||
 
   
 
[http://wiki.ttdpatch.net/tiki-index.php?page=LocationConditions|Description of Location/Positioning Conditions]
 
[http://wiki.ttdpatch.net/tiki-index.php?page=LocationConditions|Description of Location/Positioning Conditions]

Revision as of 11:33, 28 October 2007

Palenque

Palenque

Drawn by Oz

Small fixes by George

General data

||Tiles|23

Usage|66%

Growth Factor|75%||Supports serviced and unserviced views

Stockpile size

||Level|Tourists

4|360

8|480

16|640

32|854

64|1139

128|1518||

Location/Positioning Conditions

Step|Condition

1|Build > FF FF FF FFh tiles from a specific industry (specified ID) with the same layout (N=FF FF FF FFh forces only one industry of that type on the map)

2|Build > 31 tiles from same industry (same ID)

3|disallow in townzones 1-4

4|Build > 1 tiles from water

5|Build in forest where 3 tiles radius are rain forest

6|Build on terraformed land (certain tiles must be sloped) see image

||

of Location/Positioning Conditions