Long Vehicles

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Revision as of 11:38, 21 June 2011 by George (talk | contribs) (moved LongVehicles to Long Vehicles: Unification)
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Long vehicles for TTD

Long Vehicles by George

To improve TTD road vehicles, who have low capacities and speeds, high costs and running costs, especially in sort with trains, a set of Long Road vehicles was created. The set supports autoreplace and AI management.

Currently only singe road vehicles are available, but articulated vehicles are also planned. That sometimes leads to graphics collisions, because long vehicles used short vehicle's bounding boxes, but that would be fixed in future. These glitches happen at tunnels, rail-crossings, slopes, bridges and in some other places. But let us dissemble this small inaccuracy and enjoy the new road vehicles - Scania trucks, McTrucks, Volvo trucks, Navistar trucks, Spitzer trucks, Mercedes trucks, Skoda trucks, Long buses and other.

The first version of the Long vehicles uses toyland lorries IDs. This makes a conflict between Long vehicles set and Cargo and Tropic sets. To avoid a conflict, version two of the vehicles set uses IDs of temperate, arctic and tropical lorries. The third and later versions are based on the callbacks and fill all the IDs (except IDs reserved for trams). Long vehicles version 3 and later are incompatible with all the other road vehicles sets - tropic set, cargo set. Put LV version 3 and later after these sets in your newgrf.cfg file.

Long buses from version 2 supports parameters. Parameter 1 makes Dolphin intercity bus shorter. Parameter 2 makes both the Dolphin intercity bus and Volvo 5000 one section length, replaces Neoplan N138/4 'Jumbocruiser' with Volvo super bus and Leyland Olympian with Volvo bus. Parameter 0 makes them as long as designed. Their capacity, cost, running cost, weight, amount of cargo loaded is also reduced. In version 3 buses support refitting to passengers to allow different representations. Volvo bus and Volvo super bus are not supported by version 3 and later.