MoreTransparencyOptions:Alpha

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Revision as of 16:02, 21 March 2008 by dmccoy (talk)
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More Transparency Options

Enables more transparency options

2.6 alpha 0 r1826 or later

-=Switch=-

Configuration file: moretransopts on|off

Command line: -ZH

-=Description=-

This switch replaces the "Transparent buildings" menu option with one that opens a toolbar that can set transparency and invisibility for many different classes of TTD objects (including trees, stations, depots, town buildings, houses, industries, and objects) independently.

Except for the right-most, each button cycles normal->transparent->invisible->normal for the objects it controls. The last one toggles whether or not one-way road indicators are hidden when the road-building toolbar is closed.

Each of the settings can be locked or unlocked by control-clicking on the corresponding button. Unlocked settings will be toggled between current and normal with the <nowiki>[t]</nowiki> key, while locked settings can only be changed by using the GUI.

Be careful when building with trees invisible; towns don't like tree removal any better just because you can't see the trees.

This feature was contributed by Dale ))McCoy[[]]McCoy[[. The transparent-tree hiding code was contributed by Pikka.