There you are, the very end of the NML tutorial. It's been a pleasure to write and I hope learned a thing or two. If you still think NML is not for you, maybe try your luck at drawing graphics instead. If you think NML is not too bad, then I hope to see a nice NewGRF from you any time soon!
If you have any further questions on how to make your NewGRF in NML that are not addressed in the tutorial, feel free to ask them on the forums or on irc. There always will be people that can help you out. And don't forget the NML Documentation itself. From here on, you should refer to that instead of this tutorial. Try to use it as much as possible to get familiar with it. I can't write NML without the NML Documentation, so you surely can't either.
Below you'll find a list of NML project with a public (and open) source. Feel free to browse them for inspiration or not having to reinvent the wheel, but respect the licenses these sources come with. Good luck!
--FooBar 11:30, 29 August 2011 (UTC)
List of open source NML projects
Below is an alphabetical list of open source NML projects. If your NML project is open source and not listed here, feel free to add it.
- Central European Railway Track Set
- Central European Train Set
- Dutch Road Furniture
- Dutch Trains 2
- Dutch Tram Set
- FIRS Industry Replacement Set
- FooBar's Tram Tracks
- Manual Industries
- North American Road Vehicle Set
- OpenGFX+ Airports
- OpenGFX+ Industries
- OpenGFX+ Landscape
- OpenGFX+ Road Vehicles
- OpenGFX+ Trains
- Swedish Rails