Difference between revisions of "ECS Town Vector. Tourists centre. Palenque"
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Jump to navigationJump to searchm (moved Palenque to ECS Town Vector. Tourists centre. Palenque: Added ECS Vectors prefix) |
(headers, tables and links fixed, added category and images) |
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| + | [[File:Ecs_touristindusrties_palenque-grasscovered.png]] [[File:Ecs_touristindusrties_palenque.png]] |
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| − | Based on |
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| + | [[File:Ecs_touristindusrties_Palenque_Ruins.jpg]] |
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| − | + | |Tiles||23 |
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|Usage||66% |
|Usage||66% |
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|Growth Factor||75% |
|Growth Factor||75% |
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| − | + | Supports serviced and unserviced views |
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| − | + | =Stockpile size= |
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!Level!!Tourists |
!Level!!Tourists |
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|Very low||360 |
|Very low||360 |
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|Low||480 |
|Low||480 |
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|Normal||640 |
|Normal||640 |
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|High||854 |
|High||854 |
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|Very high||1139 |
|Very high||1139 |
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|Ultimate||1518 |
|Ultimate||1518 |
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| − | + | =Location/Positioning Conditions= |
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*Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed) |
*Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed) |
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*Build > 1 tiles from water |
*Build > 1 tiles from water |
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*Build > 31 tiles away from other layout of Tourists centre |
*Build > 31 tiles away from other layout of Tourists centre |
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+ | [[ECS Vectors. Location/Positioning Conditions| Description of Location/Positioning Conditions]] |
| + | [[File:Ecs_touristindusrties_palenque-place2.png]] [[File:Ecs_touristindusrties_palenque-place.png]] |
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| − | http://wiki.ttdpatch.net/80612 |
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| − | + | =Features= |
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Different graphics for at least once serviced and never serviced industry |
Different graphics for at least once serviced and never serviced industry |
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| + | [[Category:ECS]] |
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Revision as of 17:29, 17 June 2011
General data
Drawn by Oz, small fixes by George
Based on Palenque, Mexico
| Tiles | 23 |
| Usage | 66% |
| Growth Factor | 75% |
Supports serviced and unserviced views
Stockpile size
| Level | Tourists |
|---|---|
| Very low | 360 |
| Low | 480 |
| Normal | 640 |
| High | 854 |
| Very high | 1139 |
| Ultimate | 1518 |
Location/Positioning Conditions
- Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
- Build > 1 tiles from water
- Build in forest where 3 tiles radius are rain forest
- Build on terraformed land (certain tiles must be sloped) see image
- Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
- Build > 31 tiles away from other layout of Tourists centre
Description of Location/Positioning Conditions
Features
Different graphics for at least once serviced and never serviced industry




