Difference between revisions of "ECS Town Vector. Tourists centre. Palenque"

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[[Category:ECS Vectors Tourist Industries]][[Category:ECS Town Vector]]
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{| style="width: 100%;" border="1"
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|- valign="top"
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| style="width: 33%;" | << [[ECS Town Vector. Tourists centre. Japan Castle]] || align="center" style="width: 34%;"| [[ECS Town Vector. Tourists centre]] || align="right" style="width: 33%;"| [[ECS Town Vector. Tourists centre. Watch Tower]] >>
 
|}
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__TOC__
 
==General data==
   
 
Drawn by Oz, small fixes by George
'''''Palenque'''''
 
   
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[[File:Ecs_touristindusrties_palenque-grasscovered.png]] [[File:Ecs_touristindusrties_palenque.png]]
=Palenque=
 
   
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Based on [http://en.wikipedia.org/wiki/Palenque Palenque, Mexico]
Drawn by Oz
 
   
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[[File:Ecs_touristindusrties_Palenque_Ruins.jpg]]
Small fixes by George
 
   
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{|
==General data==
 
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|Tiles||23
 
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|-
||Tiles|23
 
 
|Usage||66%
 
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|-
Usage|66%
 
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|Growth Factor||75%
 
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|}
Growth Factor|75%||Supports serviced and unserviced views
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Supports serviced and unserviced views
   
 
==Stockpile size==
 
==Stockpile size==
   
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{|
||Level|Tourists
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!Level!!Tourists
 
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|-
4|360
 
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|Very low||360
 
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|-
8|480
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|Low||480
 
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|-
16|640
 
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|Normal||640
 
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|-
32|854
 
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|High||854
 
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|-
64|1139
 
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|Very high||1139
 
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|-
128|1518||
 
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|Ultimate||1518
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|}
   
 
==Location/Positioning Conditions==
 
==Location/Positioning Conditions==
   
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*Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
Step|Condition
 
 
*Build > 1 tiles from water
 
 
*Build in forest where 3 tiles radius are '''rain''' forest
<center>1</center>|Build &gt; FF FF FF FFh tiles from a specific industry (specified ID) with the same layout (N=FF FF FF FFh forces only one industry of that type on the map)
 
 
*Build on terraformed land (certain tiles must be sloped) see image
 
<center>2</center>|Build &gt; 31 tiles from same industry (same ID)
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*Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
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*Build > 31 tiles away from other layout of Tourists centre
 
<center>3</center>|disallow in townzones 1-4
 
 
<center>4</center>|Build &gt; 1 tiles from water
 
   
 
[[ECS Vectors. Location/Positioning Conditions| Description of Location/Positioning Conditions]]
<center>5</center>|Build in forest where 3 tiles radius are '''rain''' forest
 
   
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[[File:Ecs_touristindusrties_palenque-place2.png]] [[File:Ecs_touristindusrties_palenque-place.png]]
<center>6</center>|Build on terraformed land (certain tiles must be sloped) see image
 
   
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==Features==
||
 
   
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Different graphics for at least once serviced and never serviced industry
[http://wiki.ttdpatch.net/tiki-index.php?page=LocationConditions|Description of Location/Positioning Conditions]
 

Latest revision as of 09:16, 21 June 2011

<< ECS Town Vector. Tourists centre. Japan Castle ECS Town Vector. Tourists centre ECS Town Vector. Tourists centre. Watch Tower >>

General data

Drawn by Oz, small fixes by George

Ecs touristindusrties palenque-grasscovered.png Ecs touristindusrties palenque.png

Based on Palenque, Mexico

Ecs touristindusrties Palenque Ruins.jpg

Tiles 23
Usage 66%
Growth Factor 75%

Supports serviced and unserviced views

Stockpile size

Level Tourists
Very low 360
Low 480
Normal 640
High 854
Very high 1139
Ultimate 1518

Location/Positioning Conditions

  • Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
  • Build > 1 tiles from water
  • Build in forest where 3 tiles radius are rain forest
  • Build on terraformed land (certain tiles must be sloped) see image
  • Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
  • Build > 31 tiles away from other layout of Tourists centre

Description of Location/Positioning Conditions

Ecs touristindusrties palenque-place2.png Ecs touristindusrties palenque-place.png

Features

Different graphics for at least once serviced and never serviced industry