ECS Town Vector. Tourists centre. Palenque: Difference between revisions

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[[Category:ECS Vectors Tourist Industries]][[Category:ECS Town Vector]]
{| style="width: 100%;" border="1"
|- valign="top"
| style="width: 33%;" | << [[ECS Town Vector. Tourists centre. Japan Castle]] || align="center" style="width: 34%;"| [[ECS Town Vector. Tourists centre]] || align="right" style="width: 33%;"| [[ECS Town Vector. Tourists centre. Watch Tower]] >>
|}
__TOC__
==General data==


Drawn by Oz, small fixes by George
'''''Palenque'''''


[[File:Ecs_touristindusrties_palenque-grasscovered.png]] [[File:Ecs_touristindusrties_palenque.png]]
=Palenque=


Based on [http://en.wikipedia.org/wiki/Palenque Palenque, Mexico]
Drawn by Oz


[[File:Ecs_touristindusrties_Palenque_Ruins.jpg]]
Small fixes by George


{|
==General data==
|Tiles||23

|-
||Tiles|23
|Usage||66%

|-
Usage|66%
|Growth Factor||75%

|}
Growth Factor|75%||
Supports serviced and unserviced views


==Stockpile size==
==Stockpile size==


{|
||Level|Tourists
!Level!!Tourists

|-
4|360
|Very low||360

|-
8|480
|Low||480

|-
16|640
|Normal||640

|-
32|854
|High||854

|-
64|1139
|Very high||1139

|-
128|1518||
|Ultimate||1518
|}


==Location/Positioning Conditions==
==Location/Positioning Conditions==


*Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
check|code|Condition
*Build > 1 tiles from water

|08|Build on terraformed land (certain tiles must be sloped) see image
*Build in forest where 3 tiles radius are '''rain''' forest
*Build on terraformed land (certain tiles must be sloped) see image

*Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
|09|Build in forest where 3 tiles radius are rain forest
*Build > 31 tiles away from other layout of Tourists centre

|a)|disallow in townzones 1-4


[[ECS Vectors. Location/Positioning Conditions| Description of Location/Positioning Conditions]]
|0C|Build &gt; 31 tiles from same industry (same ID)


[[File:Ecs_touristindusrties_palenque-place2.png]] [[File:Ecs_touristindusrties_palenque-place.png]]
|0D|Build &gt; 1 tiles from water


==Features==
|10|Build &gt; FF FF FF FFh tiles from a specific industry (specified ID) with the same layout (N=FF FF FF FFh forces only one industry of that type on the map)||


Different graphics for at least once serviced and never serviced industry
[http://wiki.ttdpatch.net/tiki-index.php?page=LocationConditions|Description of Location/Positioning Conditions]

Latest revision as of 09:16, 21 June 2011

<< ECS Town Vector. Tourists centre. Japan Castle ECS Town Vector. Tourists centre ECS Town Vector. Tourists centre. Watch Tower >>

General data

Drawn by Oz, small fixes by George

Based on Palenque, Mexico

Tiles 23
Usage 66%
Growth Factor 75%

Supports serviced and unserviced views

Stockpile size

Level Tourists
Very low 360
Low 480
Normal 640
High 854
Very high 1139
Ultimate 1518

Location/Positioning Conditions

  • Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
  • Build > 1 tiles from water
  • Build in forest where 3 tiles radius are rain forest
  • Build on terraformed land (certain tiles must be sloped) see image
  • Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
  • Build > 31 tiles away from other layout of Tourists centre

Description of Location/Positioning Conditions

Features

Different graphics for at least once serviced and never serviced industry