Difference between revisions of "ECS Town Vector. Tourists centre. Palenque"
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| + | [[Category:ECS Vectors Tourist Industries]][[Category:ECS Town Vector]] |
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| + | | style="width: 33%;" | << [[ECS Town Vector. Tourists centre. Japan Castle]] || align="center" style="width: 34%;"| [[ECS Town Vector. Tourists centre]] || align="right" style="width: 33%;"| [[ECS Town Vector. Tourists centre. Watch Tower]] >> |
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| + | __TOC__ |
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==General data== |
==General data== |
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Different graphics for at least once serviced and never serviced industry |
Different graphics for at least once serviced and never serviced industry |
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| − | [[Category:ECS]] |
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Latest revision as of 09:16, 21 June 2011
| << ECS Town Vector. Tourists centre. Japan Castle | ECS Town Vector. Tourists centre | ECS Town Vector. Tourists centre. Watch Tower >> |
General data
Drawn by Oz, small fixes by George
Based on Palenque, Mexico
| Tiles | 23 |
| Usage | 66% |
| Growth Factor | 75% |
Supports serviced and unserviced views
Stockpile size
| Level | Tourists |
|---|---|
| Very low | 360 |
| Low | 480 |
| Normal | 640 |
| High | 854 |
| Very high | 1139 |
| Ultimate | 1518 |
Location/Positioning Conditions
- Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
- Build > 1 tiles from water
- Build in forest where 3 tiles radius are rain forest
- Build on terraformed land (certain tiles must be sloped) see image
- Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
- Build > 31 tiles away from other layout of Tourists centre
Description of Location/Positioning Conditions
Features
Different graphics for at least once serviced and never serviced industry




