Difference between revisions of "ECS Town Vector. Tourists centre. Casino resort"
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Jump to navigationJump to searchm (moved Casino resort to ECS Town Vector. Tourists centre. Casino resort: Added ECS Vectors prefix) |
(headers, tables and links fixed, added category and images) |
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− | =Casino resort= |
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Drawn by Oz, improved by George (cc, construction stages) |
Drawn by Oz, improved by George (cc, construction stages) |
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+ | [[File:Ecs_touristindusrties_touristsresort1.png]][[File:Ecs_touristindusrties_touristsresort2.png]] |
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− | {img<nowiki>src=http://www.george.zernebok.net/newgrf/newcargos/img/touristindusrties/touristsresort2.png</nowiki> width= height= align= desc= link= } |
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− | + | |Tiles||18 |
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|Usage||75% |
|Usage||75% |
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|Growth Factor||85% |
|Growth Factor||85% |
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− | + | =Stockpile size= |
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!Level!!Tourists |
!Level!!Tourists |
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|Very low||599 |
|Very low||599 |
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|Low||705 |
|Low||705 |
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|Normal||829 |
|Normal||829 |
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|High||975 |
|High||975 |
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|Very high||1148 |
|Very high||1148 |
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|Ultimate||1350 |
|Ultimate||1350 |
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− | + | =Location/Positioning Conditions= |
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*Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed) |
*Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed) |
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*Build > 1 tiles from desert tile |
*Build > 1 tiles from desert tile |
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*Build > 31 tiles away from other layout of Tourists centre |
*Build > 31 tiles away from other layout of Tourists centre |
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+ | [[ECS Vectors. Location/Positioning Conditions| Description of Location/Positioning Conditions]] |
+ | [[File:Ecs_touristindusrties_touristsresort1-place.png]][[File:Ecs_touristindusrties_touristsresort2-place.png]] |
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Casino resort supports Company Colour. When built by the player during a game, it gets the colour of player's company. |
Casino resort supports Company Colour. When built by the player during a game, it gets the colour of player's company. |
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Casino resorts have 3 '''animated''' construction stages |
Casino resorts have 3 '''animated''' construction stages |
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+ | [[File:Ecs_touristindusrties_touristsresort1-c1.png]][[File:Ecs_touristindusrties_touristsresort2-c1.png]] |
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− | {img<nowiki>src=http://www.george.zernebok.net/newgrf/newcargos/img/touristindusrties/touristsresort2-c1.png</nowiki> width= height= align= desc= link= } |
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+ | [[File:Ecs_touristindusrties_touristsresort1-c2.png]][[File:Ecs_touristindusrties_touristsresort2-c2.png]] |
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+ | [[File:Ecs_touristindusrties_touristsresort1-c3.png]][[File:Ecs_touristindusrties_touristsresort2-c3.png]] |
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− | {img<nowiki>src=http://www.george.zernebok.net/newgrf/newcargos/img/touristindusrties/touristsresort2-c2.png</nowiki> width= height= align= desc= link= } |
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+ | [[Category:ECS]] |
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− | {img<nowiki>src=http://www.george.zernebok.net/newgrf/newcargos/img/touristindusrties/touristsresort2-c3.png</nowiki> width= height= align= desc= link= } |
Revision as of 17:47, 17 June 2011
General data
Drawn by Oz, improved by George (cc, construction stages)
Tiles | 18 |
Usage | 75% |
Growth Factor | 85% |
Stockpile size
Level | Tourists |
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Very low | 599 |
Low | 705 |
Normal | 829 |
High | 975 |
Very high | 1148 |
Ultimate | 1350 |
Location/Positioning Conditions
- Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
- Build > 1 tiles from desert tile
- Build <=0 tiles away from water (should be built on coasts)
- Build on terraformed land (certain tiles must be sloped) see image
- Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
- Build > 31 tiles away from other layout of Tourists centre
Description of Location/Positioning Conditions
Features
Casino resort supports Company Colour. When built by the player during a game, it gets the colour of player's company.
Casino resorts have 3 animated construction stages