Difference between revisions of "ECS Town Vector. Tourists centre. Casino resort"
From TTWiki
Jump to navigationJump to searchm (Added category - ECS Town Vector) |
m (Navigation menu) |
||
Line 1: | Line 1: | ||
⚫ | |||
+ | {| style="width: 100%;" border="1" |
||
+ | |- valign="top" |
||
+ | | style="width: 33%;" | << [[ECS Town Vector. Tourists centre. Watch Tower]] || align="center" style="width: 34%;"| [[ECS Town Vector. Tourists centre]] || align="right" style="width: 33%;"| [[ECS Town Vector. Factory]] >> |
||
+ | |} |
||
+ | __TOC__ |
||
==General data== |
==General data== |
||
Line 55: | Line 61: | ||
[[File:Ecs_touristindusrties_touristsresort1-c3.png]][[File:Ecs_touristindusrties_touristsresort2-c3.png]] |
[[File:Ecs_touristindusrties_touristsresort1-c3.png]][[File:Ecs_touristindusrties_touristsresort2-c3.png]] |
||
− | |||
⚫ |
Revision as of 09:19, 21 June 2011
<< ECS Town Vector. Tourists centre. Watch Tower | ECS Town Vector. Tourists centre | ECS Town Vector. Factory >> |
General data
Drawn by Oz, improved by George (cc, construction stages)
Tiles | 18 |
Usage | 75% |
Growth Factor | 85% |
Stockpile size
Level | Tourists |
---|---|
Very low | 599 |
Low | 705 |
Normal | 829 |
High | 975 |
Very high | 1148 |
Ultimate | 1350 |
Location/Positioning Conditions
- Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
- Build > 1 tiles from desert tile
- Build <=0 tiles away from water (should be built on coasts)
- Build on terraformed land (certain tiles must be sloped) see image
- Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
- Build > 31 tiles away from other layout of Tourists centre
Description of Location/Positioning Conditions
Features
Casino resort supports Company Colour. When built by the player during a game, it gets the colour of player's company.
Casino resorts have 3 animated construction stages