Difference between revisions of "ECS Town Vector. Tourists centre. Casino resort"
From TTWiki
Jump to navigationJump to searchm (added link to real hotel prototype) |
m (added image) |
||
Line 13: | Line 13: | ||
Based on [http://www.caminoreal.com/english/Micrositio/index.php?id=8 Camino Real Acapulco Diamante, Acapulco, Mexico] |
Based on [http://www.caminoreal.com/english/Micrositio/index.php?id=8 Camino Real Acapulco Diamante, Acapulco, Mexico] |
||
+ | [[File:EcsCaminoReal.jpg|512px]] |
||
− | [[File:Ecs_Camino_Real3.jpg]] [[File:Ecs_Camino_Real2.jpg]] |
||
{| |
{| |
Revision as of 20:59, 21 June 2011
<< ECS Town Vector. Tourists centre. Watch Tower | ECS Town Vector. Tourists centre | ECS Town Vector. Factory >> |
General data
Drawn by Oz, improved by George (cc, construction stages)
Based on Camino Real Acapulco Diamante, Acapulco, Mexico
Tiles | 18 |
Usage | 75% |
Growth Factor | 85% |
Stockpile size
Level | Tourists |
---|---|
Very low | 599 |
Low | 705 |
Normal | 829 |
High | 975 |
Very high | 1148 |
Ultimate | 1350 |
Location/Positioning Conditions
- Build outside towns !Tz1, !Tz2, !Tz3, !Tz4 (Town zone 0 allowed)
- Build > 1 tiles from desert tile
- Build <=0 tiles away from water (should be built on coasts)
- Build on terraformed land (certain tiles must be sloped) see image
- Build > FF FF FF FFh tiles from Tourists centre with the same layout (only one layout instance per map)
- Build > 31 tiles away from other layout of Tourists centre
Description of Location/Positioning Conditions
Features
Casino resort supports Company Colour. When built by the player during a game, it gets the colour of player's company.
Casino resorts have 3 animated construction stages