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  • Allow constructing more industries. ...e construction of more in-game industries. By default, it allows up to 140 industries, but you can change this to any number between 90 and 250.
    626 bytes (85 words) - 19:09, 17 June 2011
  • Industries never close down when stable economy is selected. Sometimes, industries can reduce their production and close down. This happens even if a stable e
    560 bytes (76 words) - 19:08, 17 June 2011
  • Improve how cargo is distributed among several stations serving one industry. ...ot all cargo is made available for transporting. A certain fraction of the cargo is lost.
    893 bytes (131 words) - 19:07, 17 June 2011
  • Enables more industries in other climates. Adds paper industries and the paper cargo to the temperate climate.
    1 KB (145 words) - 14:27, 18 June 2011
  • This switch enables the installation of new cargo graphics files. ...sent on a station. Without this switch, you can have up to 4,095 units per cargo type; with this switch enabled, the limit is 32,767 units.
    2 KB (327 words) - 19:07, 17 June 2011
  • [[Category:Patches]][[Category:Industries/Cargo Patches]][[Category:TTDPatch]][[Category:TTDPatch Manual]]
    734 bytes (91 words) - 19:08, 17 June 2011
  • More freedom when building and removing industries and other objects. |2||4||moreindustries||Allow multiple industries of the same type in one town
    3 KB (438 words) - 15:58, 15 June 2011
  • * [[ConfigurationFile]] - The file that tells TTDPatch what patches it should apply. * [[CommandLine]] - How to specify the patches directly on the command line.
    17 KB (2,297 words) - 13:56, 31 July 2011