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  • Allows main view to follow a vehicle. As the current vehicle windows do, enabling this switch will allow the main view to follow vehicle
    727 bytes (110 words) - 14:22, 18 June 2011
  • This switch changes what happens when a road vehicle collides with a train. It has two possible settings: ...involved in the collision has a breakdown, as well as destroying the road vehicle
    653 bytes (93 words) - 14:59, 15 June 2011
  • ...vehicle types, it's the vehicle itself. The rating will be highest if the vehicle is less than a year old, and will be lowest three years later. However, it [[Category:Patches]][[Category:Vehicle Patches]][[Category:TTDPatch]][[Category:TTDPatch Manual]]
    915 bytes (144 words) - 14:28, 15 June 2011
  • In the vehicle window, show the current speed. This switch shows the vehicle speed in the status bar of the vehicle window.
    714 bytes (113 words) - 14:25, 18 June 2011
  • Sort vehicle lists by various properties. ...an change the sort order by clicking on the new bottom right button in the vehicle list window.
    862 bytes (133 words) - 14:25, 18 June 2011
  • ...this option is that it makes it impossible to load savegames with a larger vehicle factor than specified. You have to try how large a vehicle factor you can get, depending on how much memory you have, and how many new
    746 bytes (123 words) - 14:16, 13 June 2011
  • Add depots to vehicle orders. ...dding a new order, you can simply click on a depot (or hangar) to send the vehicle there as part of the schedule.
    2 KB (294 words) - 15:02, 15 June 2011
  • If can often happen that a vehicle becomes lost and is unable to find the station it is supposed to go to. For ...chedule in a given amount of time. You can set the amount of days for each vehicle type, with the default being 150 days for trains and road vehicles, 400 for
    989 bytes (155 words) - 15:02, 15 June 2011
  • Show vehicle profit colour coded to indicate vehicle performance rating. ...rmine part of the performance score. If the profit of the least profitable vehicle is the equivalent of £20,000 or more, you get the full score. If it is zer
    1 KB (235 words) - 14:24, 18 June 2011
  • ...ially important and useful if you use new graphics files, which change the vehicle data. With this switch on, TTDPatch will record which graphics files were a [[Category:Patches]][[Category:Basic Patches]][[Category:TTDPatch]][[Category:TTDPatch Manual]]
    1 KB (180 words) - 14:38, 13 June 2011
  • ...hey reach the maximum age. Note that they will be replaced by an identical vehicle, unless you have [[AutoReplace]] on and a GRF file that supports auto-repla ...properly if you are also using the new service intervals, in which case a vehicle will never go to the service where it would be renewed.
    2 KB (409 words) - 16:43, 13 June 2011
  • ...he game is paused. However, they do have a speed consistent with all other vehicle types. [[Category:Patches]][[Category:Vehicle Patches]][[Category:TTDPatch]][[Category:TTDPatch Manual]]
    996 bytes (159 words) - 15:00, 15 June 2011
  • [[Category:Patches]][[Category:Vehicle Patches]][[Category:TTDPatch]][[Category:TTDPatch Manual]]
    625 bytes (92 words) - 17:09, 13 June 2011
  • ...vice, because they keep going the wrong way looking for a depot, just set "Vehicle Breakdowns" to "None" in the difficulty settings in TTD, and enable this op [[Category:Patches]][[Category:Vehicle Patches]][[Category:TTDPatch]][[Category:TTDPatch Manual]]
    1 KB (175 words) - 17:04, 13 June 2011
  • Vehicle orders can be shared or copied. ...all other linked vehicles as well. You can also just copy orders from one vehicle to another without sharing or linking them.
    3 KB (476 words) - 15:05, 15 June 2011
  • [[Category:Patches]][[Category:Vehicle Patches]][[Category:TTDPatch]][[Category:TTDPatch Manual]]
    733 bytes (113 words) - 17:11, 13 June 2011
  • Calculate vehicle performance rating based on vehicle purchase cost. ...ore is awarded, otherwise the score the fraction of 20,000 pounds that the vehicle earned, or 0 if the profit was negative.
    3 KB (378 words) - 19:34, 17 June 2011
  • |2 ||4 ||Dragging a railway vehicle outside the depot window sells the vehicle (i.e. acts as dragging to the trashcan) [[Category:Patches]][[Category:Interface Patches]][[Category:TTDPatch]][[Category:TTDPatch Manual]]
    1 KB (185 words) - 19:38, 17 June 2011
  • [[Category:Patches]][[Category:Vehicle Patches]][[Category:TTDPatch]][[Category:TTDPatch Manual]]
    857 bytes (136 words) - 14:28, 15 June 2011
  • ...s all station types, previously it only applied to train stations and road vehicle stations, not docks, buoys and airports. [[Category:Patches]][[Category:Infrastructure Patches]][[Category:TTDPatch]][[Category:TTDPatch Manual]]
    832 bytes (126 words) - 16:15, 15 June 2011

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