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  • So you've made yourself a NewGRF and want to release it to the public. How do you go about doing that? ...that later). Generally a readme also includes some information on what the NewGRF does and how it must be used.
    5 KB (788 words) - 09:16, 27 August 2012

Page text matches

  • ...여러분이 알고 싶은 GRF의 정보나 스크린샷, 이용 방법을 찾는데 도움을 줄 수 있을 것입니다. 아래의 메뉴들은 한국 GRF에 속한 NEWGRF에 대한 간단한 정보 및 OpenTTD, TTDPatch 와의 호환성 정보를 == 철도 관련 NewGRF ==
    1 KB (41 words) - 07:28, 26 March 2015
  • == NewGRF requiring Korean language == ...an Sets/Issues/Korean Font Issues|this page]] when you are trying to use a NewGRF with the Ambox below on their wiki page:
    292 bytes (43 words) - 19:38, 22 March 2015
  • '''Korean Train Set''' ''by Wankotul'' is the first complete Korean Train NewGRF ever made. .../ref> and in GPL that licenses OpenTTD and other tools used to create this NewGRF.
    1 KB (219 words) - 22:17, 11 April 2015
  • * [[NMLTutorial|NML Tutorial]]: How to make NewGRFs using the NewGRF Meta Language (NML) * [[Releasing a NewGRF]]: How to release your NewGRF to the public once you made one.
    820 bytes (110 words) - 20:41, 25 February 2013
  • NewGRF Parameters in NML are part of the grf block ...or the NewGRF might become incompatible with previous versions of the same NewGRF (thus you'd need to change min_compatible_version if you change the meaning
    3 KB (414 words) - 19:48, 2 August 2014
  • STR_GRF_NAME :NML Example NewGRF: Road Vehicle ...ack, Zephyris, {BLACK}coding by {SILVER}Terkhen, planetmaker.{}{BLACK}This NewGRF defines a first-generation flatbed truck.
    2 KB (312 words) - 15:29, 24 August 2011
  • * [http://www.ttdpatch.net/newgrf.html TTDPatch site] ...nto the newgrf directory. If you don't have it yet, make a file called <tt>newgrf.cfg</tt> (for DOS) or <tt>newgrfw.cfg<tt> (for Windows) in your TTD directo
    1 KB (207 words) - 16:22, 30 July 2011
  • ...n Names''' is now deprecated English-language Korean-based real town names NewGRF. The only way of reporting bugs on this NewGRF is by contacting PaulC on TT-Forums.
    1,011 bytes (133 words) - 20:19, 22 March 2015
  • YETI (YETI Extended Towns & Industries) is a newgrf that provides new industries and cargos for OpenTTD.
    294 bytes (44 words) - 10:56, 21 September 2014
  • ...sprites. Make more memory available to it, or remove some entries from <tt>newgrf(w).cfg</tt>. ...11484 active sprites. You must deactivate or remove some entries from <tt>newgrf(w).cfg</tt> to get below that limit.
    2 KB (398 words) - 15:42, 18 June 2011
  • FIRS (FIRS Industry Replacement Set) is a newgrf that provides new industries and cargos for OpenTTD.
    289 bytes (43 words) - 20:38, 14 October 2023
  • '''Korean Town Names''' is one of the two Korean town names NewGRF that is still used today. The official download page is [http://ottd.telk.kr/newgrf/ko_bus_set/?lang=en here].
    2 KB (244 words) - 18:35, 23 March 2015
  • So you've made yourself a NewGRF and want to release it to the public. How do you go about doing that? ...that later). Generally a readme also includes some information on what the NewGRF does and how it must be used.
    5 KB (788 words) - 09:16, 27 August 2012
  • ...vehicle and tram example (again). It's best if you at least have made one NewGRF in NML yourself (either using the examples or one of your own) before embar Only English as default language with NewGRF name and description already defined. More things will be added to the lang
    3 KB (550 words) - 20:28, 30 August 2011
  • ...action 6]], which modifies the action following it from a parameter in the newgrf(w).cfg. Read that page if you're not familiar with action 6 yet. ...file called ''mytrain.grf''. With using action 6, it may be entered in the newgrf(w).cfg file like this:
    3 KB (516 words) - 11:59, 1 March 2012
  • '''Dutch Town Names''' is a NewGRF that provides over 4000 real Dutch town names for use in your games.
    526 bytes (72 words) - 11:12, 21 June 2012
  • * [http://www.ttdpatch.net/newgrf.html New Graphics Page at ttdpatch.net] - official patch graphics ..."newgrf" folder, simply create a new folder in the TTD folder and name it "newgrf".
    5 KB (819 words) - 15:41, 18 June 2011
  • '''Dutch Signals''' is a NewGRF that replaces the default signal graphics with Dutch style signals.
    563 bytes (70 words) - 20:02, 9 April 2012
  • '''Dutch Catenary''' is a NewGRF that replaces the default overhead wire graphics with Dutch style catenary.
    576 bytes (71 words) - 19:47, 9 April 2012
  • ...olour window, it allow you to set a primary and second company colour (for newgrf sets which have support for it). It will also allow you to set colour theme ...example), in addition to this, Multiple Unit colour schemes only work with newgrf vehicles which have been flagged as Multiple Unit.
    2 KB (348 words) - 19:40, 17 June 2011
  • # Create a sub-directory called '''Newgrf''' in your TTD directory # Download the ZIP-file and unpack in your Newgrf directory
    3 KB (516 words) - 13:05, 31 July 2011
  • ...certain feature, you can use a version check to disable that part of your NewGRF while keeping the rest. ...ks allows to check if a certain condition (for instance based on a [http://newgrf-specs.tt-wiki.net/wiki/NML:General#General_variables general variable] or a
    10 KB (1,722 words) - 19:45, 2 August 2014
  • The '''Dutch Tram Set 2''' is a NewGRF that adds Dutch trams to OpenTTD. It is the successor of the first [[Dutch as well as the version of this NewGRF.
    2 KB (307 words) - 12:30, 9 April 2012
  • The '''Dutch Road Furniture''' is a NewGRF that adds all kinds of stuff that you can find alongside Dutch roads to Ope as well as the version of this NewGRF.
    2 KB (316 words) - 12:54, 9 April 2012
  • ...[http://users.tt-forums.net/csaboka/ttdpatch/paper.grf paper.grf] to your newgrf[w].cfg. In previous versions, please disable moreindustriesperclimate manua
    734 bytes (91 words) - 19:08, 17 June 2011
  • ...can be used at a time and in OpenTTD chances are only one shows up in the NewGRF list. It's a convention to use the first two bytes for the creator's initia ...ere. Luckily, we [[NMLTutorial/Language files|already]] put a name for our NewGRF in there. Open the language file and check what name you attached to the st
    7 KB (1,283 words) - 22:12, 4 February 2015
  • '''Dutch Rail Furnitue''' is a NewGRF that replaces the default level crossings graphics with Dutch style level c
    897 bytes (117 words) - 10:28, 21 June 2012
  • ...hics]] instead. If you think NML is not too bad, then I hope to see a nice NewGRF from you any time soon! ...always will be people that can help you out. And don't forget the [http://newgrf-specs.tt-wiki.net/wiki/NML:Main NML Documentation] itself. From here on, yo
    2 KB (384 words) - 10:49, 23 July 2014
  • ==I get the message "Error loading new graphics: file 'newgrf/ttdpbase.grf' not found"?== ==I get the message "Error loading new graphics: file 'newgrf/ttdpbasew.grf' not found"?==
    6 KB (1,135 words) - 12:09, 30 July 2011
  • The '''Dutch Track Set''' is a NewGRF that is currently in development. It will eventually compliment the [[Dutch
    877 bytes (130 words) - 20:06, 9 April 2012
  • ...r:1px solid #c7c8fe; text-align:center; font-size:1.4em; font-weight:bold">NewGRF Specs</div> NewGRF Specs have their own wiki which can be found here:
    5 KB (744 words) - 10:13, 30 December 2020
  • ...be provided via NewGRF. NML has the ability to add 32 bit sprites to your NewGRF, as well as different sprites for different zoom levels in both 8 bit and 3 ...always players who want to stick to 8 bit. The last option will break your NewGRF outside of 32 bit blitters, so if you don't care about 8 bit sprites you st
    4 KB (699 words) - 09:59, 26 June 2012
  • '''Korea Bridge''' is the only Korean bridge NewGRF available currently (as of March 2015)
    967 bytes (120 words) - 23:45, 23 March 2015
  • * the [[Railway Dictionary]] for NewGRF set authors The NewGRF specifications can now be found {{grfspecs|Main_Page|on their own wiki}}.
    2 KB (383 words) - 11:13, 17 June 2020
  • '''Korean Bus Set''' is the only Korean bus NewGRF available currently (as of March 2015) The official download page is [http://ottd.telk.kr/newgrf/ko_bus_set/?lang=en here].
    974 bytes (142 words) - 18:18, 23 March 2015
  • ...Patch would also be helpful, as well as your <tt>ttdpatch.cfg</tt> and <tt>newgrf(w).cfg</tt> files plus any <tt>crash*.txt</tt> crash logs you may have.
    935 bytes (176 words) - 16:18, 13 June 2011
  • All texts (or ''strings'') you want or need to use in a NewGRF go into a language file. Each language has its own language file, which mak Of course you want to keep all the source files for one NewGRF together in one directory, right? In this directory, create a subdirectory
    7 KB (1,172 words) - 17:41, 13 October 2012
  • * [[List of NewGRF made by Koreans]]
    1 KB (118 words) - 20:36, 11 April 2015
  • The '''Dutch Trainset Cargo Extension''' is a NewGRF that adds additional refit possibilities to the wagons of the first [[Dutch
    1 KB (168 words) - 13:27, 9 April 2012
  • * [[grfspecs:NewGraphicsSpecs|NewGRF specifications]]
    2 KB (208 words) - 12:22, 31 July 2011
  • '''Korean Train Set''' (or the KTS) is a train NewGRF that adds Korean Trains. It could fully replace the [[Korean Train Set by The official download page is [http://ottd.telk.kr/newgrf/ko_train_set/?lang=en here] where you could also download the older version
    1 KB (222 words) - 20:21, 22 March 2015
  • ...our choice. In the item block you add a property block listing the [http://newgrf-specs.tt-wiki.net/wiki/NML:Objects#Object_properties properties for the obj ...little explaining; others should be self-explanatory or check the [http://newgrf-specs.tt-wiki.net/wiki/NML:Objects#Object_properties NML Documentation] for
    6 KB (918 words) - 21:05, 30 August 2011
  • ...r to define a road vehicle, we need an item block. For this item's [http://newgrf-specs.tt-wiki.net/wiki/NML:Features feature] we of course set <code>FEAT_RO ...e. trains, road vehicles, ships and planes) and a second table has [http://newgrf-specs.tt-wiki.net/wiki/NML:Vehicles#Road_vehicle_properties road vehicle sp
    9 KB (1,296 words) - 21:43, 22 August 2011
  • Tool to edit TTDPatch's file: newgrf.cfg (or newgrfw.cfg). * support newgrf<nowiki><nowiki>[w]</nowiki></nowiki>.cfg from TTDPatch 2.0.1 alpha 30
    2 KB (265 words) - 19:08, 12 June 2011
  • English will be the default language for the NewGRF and we'll provide translations in Dutch and German. Apart from the regular // define the newgrf
    5 KB (811 words) - 18:17, 24 August 2011
  • ...nificantly from the old way of writing NewGRFs in NFO and although [http://newgrf-specs.tt-wiki.net/wiki/NML:Main documentation] is available it may still be ...in NML works and hopefully inspires people who previously thought making a NewGRF themselves was impossible to give NML a whirl.
    14 KB (1,721 words) - 21:08, 28 August 2011
  • ...templating]] them isn't really necessary. Because the graphics come from a NewGRF that has multiple fingerpost graphics, the template exist so we'll use it h ...entry here. For this we used the <code>GROUNDSPRITE_NORMAL</code> [http://newgrf-specs.tt-wiki.net/wiki/NML:Spritelayout#Sprite pre-defined constant], which
    12 KB (1,598 words) - 21:05, 30 August 2011
  • ...|| Read the given file as new graphics configuration file, instead of <tt>newgrf(w).cfg</tt>.
    2 KB (346 words) - 13:54, 31 July 2011
  • ...low. What callbacks are available for vehicles can be found in the [http://newgrf-specs.tt-wiki.net/wiki/NML:Vehicles#Vehicle_callbacks NML Documentation]. F ...llback, each time increasing the <code>extra_callback_info1</code> [http://newgrf-specs.tt-wiki.net/wiki/NML:General variable] by one.
    14 KB (2,080 words) - 16:37, 3 May 2012
  • ...essage, otherwise skip the error message and continue with the rest of the NewGRF: ...>FATAL</code>, which means that an error message is issued and loading the NewGRF is aborted. As message we use the builtin string <code>REQUIRES_OPENTTD</co
    17 KB (2,390 words) - 13:17, 24 May 2013
  • ...u, it is not covered in this tutorial). Check the NewGRF Specs for [http://newgrf-specs.tt-wiki.net/wiki/PalettesAndCoordinates#Palettes what these palettes ...have this palette, you can extract it from any decoded GRF file or [http://newgrf-specs.tt-wiki.net/wiki/NML:Graphic_files download] a premade palette file.
    2 KB (361 words) - 17:34, 13 October 2012
  • * the [[RailwayDictionary]] for newgrf set authors
    2 KB (388 words) - 19:09, 12 June 2011
  • ...gotable itself is no more than a list of cargo labels. You need to [http://newgrf-specs.tt-wiki.net/wiki/CargoTypes#Cargo_Labels look the cargo labels up] fo [[File:Openttd_icon.png]] If you're using more advanced features of NewGRF that only work in OpenTTD anyways, the order of labels in the cargotable do
    3 KB (509 words) - 16:33, 3 May 2012
  • as well as the version of this NewGRF.
    3 KB (477 words) - 11:59, 19 September 2015
  • ...for this vehicle. You can look the available properties up in the [http://newgrf-specs.tt-wiki.net/wiki/NML:Vehicles#Properties_common_to_all_vehicle_types When put in the correct order, this should now encode as a working NewGRF. The total code so far:
    17 KB (2,346 words) - 16:37, 3 May 2012
  • ...onary is a collection of railway-related terms which should be helpful for newgrf set authors when making available sets for different languages. For easy ac
    3 KB (418 words) - 11:13, 17 June 2020
  • ...of a regular road vehicle. A tram is still a road vehicle, so the [http://newgrf-specs.tt-wiki.net/wiki/NML:Features feature] will again be <code>FEAT_ROADV Again you need to look all the available properties up in the [http://newgrf-specs.tt-wiki.net/wiki/NML:Properties_and_variables_and_callbacks NML Docum
    10 KB (1,482 words) - 22:27, 13 December 2011
  • ...rch on how this could be made possible. The result is this recommendation. NewGRF authors can follow this recommendation to make their set compatible with se If a NewGRF author requires his set to be compatible with the default vehicles, he can
    12 KB (1,680 words) - 19:10, 12 June 2011
  • ...k, making a decicion based on the <code>position_in_consist</code> [http://newgrf-specs.tt-wiki.net/wiki/NML:Vehicles#Vehicle_variables variable]. However, t This has the graphics sorted and you can encode the NewGRF to see the result ingame.
    11 KB (1,392 words) - 16:47, 3 May 2012
  • ...r these separate entries using the <code>cargo_subtype_text</code> [http://newgrf-specs.tt-wiki.net/wiki/NML:Vehicles#Vehicle_callbacks callback]. This callb The switch itself will use the <code>cargo_subtype</code> [http://newgrf-specs.tt-wiki.net/wiki/NML:Vehicles#Vehicle_variables variable]. This varia
    27 KB (3,937 words) - 13:37, 8 December 2013
  • ...doesn't do anything yet. We'll use the <code>colour_mapping</code> [http://newgrf-specs.tt-wiki.net/wiki/NML:Vehicles#Vehicle_callbacks callback]. This callb ...these sprite numbers for you. You can find more about that in the [http://newgrf-specs.tt-wiki.net/wiki/NML:List_of_default_colour_translation_palettes NML
    22 KB (3,032 words) - 13:40, 8 December 2013
  • ...ns|action0s]] you'd have to add even more properties to get a well-working newgrf, or, in case an example describes only one vehicle in detail, references to 4 ** C:\ttdlx\newgrf\sprites\start.wav // 49: whistle (departure)
    14 KB (1,850 words) - 12:00, 1 March 2012
  • ...y new elements to the game, you can easily replace just these graphics via NewGRF. ...t you will test the active climate, using the <code>climate</code> [http://newgrf-specs.tt-wiki.net/wiki/NML:General general variable]. Depending on the clim
    6 KB (1,007 words) - 20:46, 26 June 2012
  • The '''Dutch Tram Set''' is a [[tram]] vehicle [[NewGRF]] for [[OpenTTD]] and [[TTDPatch]]. It contains a selection of Dutch trams
    5 KB (585 words) - 13:11, 9 April 2012
  • The callback needed for this you must again [http://newgrf-specs.tt-wiki.net/wiki/NML:Vehicles#Vehicle_callbacks look up] in the NML D ...for this is that the <code>position_in_consist</code> variable is [http://newgrf-specs.tt-wiki.net/wiki/NML:Vehicles#Vehicle_variables not available] in the
    9 KB (1,080 words) - 16:48, 3 May 2012
  • #Encode and add to newgrf(w).cfg and then add it to newgrf(w).cfg to test it!
    13 KB (2,254 words) - 11:59, 1 March 2012
  • ...p of the patch. These files have the extension .grf and are located in the newgrf folder.
    5 KB (949 words) - 11:08, 14 June 2012
  • ...want, you can now [[NMLTutorial/Installation|encode]] this into a working NewGRF!
    8 KB (990 words) - 13:08, 24 August 2011
  • Name: ttd-newgrf-dos
    6 KB (302 words) - 07:54, 16 April 2012
  • When you compile this into a NewGRF, it should be exactly the same as the one we already had, but now your code
    9 KB (1,152 words) - 08:49, 24 August 2011
  • ...ou simply want to get the [http://dev.openttdcoop.org/attachments/1741/ttd-newgrf-dos.gpl DOS palette]. See the above link to the DevZone for more options. ...2042/http://dev.openttdcoop.org:80/attachments/1741/ttd-newgrf-dos.gpl ttd-newgrf-dos.gpl]).
    8 KB (1,329 words) - 23:08, 26 October 2021
  • ...ls and Dutch catenary. All of these graphics are available for download in NewGRF format. You will find links to the sets in the menu to the right. The table
    14 KB (1,876 words) - 21:36, 20 June 2012
  • If you've ever coded a NewGRF before, you'll know that figuring out the position of sprites and size in a
    12 KB (1,478 words) - 16:11, 28 August 2011
  • ...ith that we end this example of adding 32 bit sprites to your road vehicle NewGRF. Of course, the same method as used here also applies to providing 32 bit a
    12 KB (1,617 words) - 20:47, 26 June 2012
  • ...ion, you can browse through the tutorial quickly or just start making your NewGRF and figure things out as you go. Furthermore, there are too many [http://newgrf-specs.tt-wiki.net/wiki/NML:Builtin_functions functions] to list here. For n
    9 KB (1,603 words) - 06:06, 15 August 2023
  • ...of the empty vehicle graphics are the same. To reduce the filesize of the NewGRF and to limit the number of sprites ingame, it is better not to duplicate sp First, you need to [http://newgrf-specs.tt-wiki.net/wiki/CargoTypes#Cargo_Labels look up] the labels of the c
    12 KB (1,673 words) - 11:25, 26 June 2012
  • [[File:Gbcp.png|||right|NewGRF parameters window]]
    8 KB (1,100 words) - 09:25, 1 July 2012
  • ...se the NML program for this project alone. If you want to work on multiple NewGRF projects coded in NML, you need to copy the NML program file to each of the
    11 KB (1,820 words) - 18:55, 3 March 2024